Коды для shindo life (шиндо лайф) на сентябрь 2021
Содержание:
Mode
By holding C, the user can activate Xeno-Dokei’s mode, initially starting at Stage 1. The user can switch between stages by holding C and pressing the stage’s corresponding number, as long as they meet the bloodline level requirements of the stage. Xeno-Dokei’s mode drains 25 MD per second for Stage 1, and drains 125 MD per second for Stage 2.
Mode | Stat Bonuses | Requirement | Description |
---|---|---|---|
Stage 1 | +2,600 CHI +2,400 NIN +2,800 TAI +2,500 HP | Level 600 | While in this stage, the user’s speed is significantly boosted and their dash changes into a teleport. The user’s left arm is replaced with a red white-tipped wing-like appendage that has white-ended spikes on its shoulder. The user’s basic melee attack is also replaced with them swinging this appendage, extending their range. Pressing C while holding down right-click causes the user to expels a stream of blood from their mouth that progressively widens with range. Enemies hit by this stream of blood will inflate into balls of blood before rupturing in an explosion of blood a few seconds later, which deals damage. This ability uses 25,000 Chi and has a cooldown of 30 seconds. Pressing Q causes the user to rapidly flail their wing-like appendage, which fires several blood bullets at the direction of the cursor. Upon impact, these bullets create splashes of blood and deal area-of-effect damage. This ability uses 20,000 Chi and has a cooldown of 18 seconds. |
Stage 2 | +2,900 CHI +2,800 NIN +2,800 TAI +2,600 HP | Level 800 | While in this stage, attacking and blocking will cause the user to transform into a massive owl-like monster with a white head that has one eye and four red-tipped spikes on it, a dark red body, two massive red blade-like spikes with white tips on each side, several red-tipped spikes protruding from its back, and two white talons for feet. The user’s melee attacks are also replaced with the monster swinging the spikes on their body and finally spinning around. The abilities of this stage of Xeno-Dokei are almost identical to those of Stage 1’s, albeit increased in size. While in this stage, using Dokei Style: Blood Rain and Dokei Style: Dragon Bombs will cause the user to transform into the monster, allowing better aiming. |
Information
Bloodlines are abilities in Shindo Life that give access to different powers derived from the Naruto anime. There are three different types of Bloodlines: Eye Bloodlines, Clan Bloodlines, and Elemental Bloodlines.
Obtaining a Bloodline
GUI for spinning Bloodlines
In order to obtain a Bloodline, head to the main menu > edit > Bloodlines.
Once the user is in the Bloodline menu, they will see 2 slots each saying «click to spin». A player can unlock two more Bloodline slots by purchasing «» and «»
In order to roll Bloodlines, spins are required. Spins are obtained via Twitter/YouTube codes posted on RELLGames’ YouTube and Twitter, completing daily missions, playing the Arena gamemode, or from Free Rewards. New codes come out once a Subscriber goal is reached, an update comes out, or whenever the developers feel like it.
New players start off with 15 spins.
Bloodline Bag w/ Bloodline Fractions.
Rare Bloodlines
There are plenty of Bloodlines that can be obtained, the main aspect of rolling Bloodline is the factor of obtaining a rare or common one. Rare Bloodlines are Bloodlines with a spin chance lower than 1/6.
All Bloodline have a chance to be rolled, with their rarities being found in the Ability Bag area. The spin chances are described using fractions, for example; the chance of obtaining the «Jokei» Bloodline is 1/80.
This aspect of rarity in certain Bloodline keeps players rolling until they have no spins left. Although, every 80 spins will give the player a ‘Full Rarity’ spin, which gives them a Bloodline from the rare category, Keep in mind, this does not guaranteed a super rare one.
Bloodline Jutsu/Modes
Bloodline Page (Menu > Bloodline)
Every Bloodline has its own perks and techniques, and in order to use them the player must unlock them by leveling them up. The Bloodline’s abilities can be found by going in-game > Menu (press M) > Bloodline. There, the player can their Bloodline’s level and how much experience it has.
The player can gain experience by doing anything that grants normal EXP, such as; quests, War, training logs, etc.
Once the player obtains enough experience, they can unlock their first ability, which has a requirement for a certain stat and costs Ryo to unlock. Each requirement/price depends on the Bloodline owned.
Bloodline ability requirement example
Some Bloodlines have a mode which can be used once the player reaches the required level for the Bloodline. They can equip this by pressing the «equip» button after reaching the required level.
Modes give stat boosts to the player, and certain modes have different stages. They can be either a mode assigned to the «Z» key, or assigned to the «C» key. Bloodlines with a «Z» mode, and most Elemental Bloodlines have the unique property of being able to assign their moves into non-Bloodline move slots.
Certain Bloodlines such as Lava or Apollo-Sand are well-known for completing quests, while others such as Rengoku, Tengoku, and etc. are good for PVP.
Bloodline Leveling Tips
Level Bar for Bloodlines
Tips to level up Bloodlines are:
- Play War (preferably with friends or in a Youtube stream).
- AFK with an auto clicker (or Tiny Task if leveling Spirits) at a Training Log.
- Grind Green and Orange Scroll quests
- Using Eagle Companion on three logs at once.
Things that are NOT recommend doing while leveling are:
- PVP battles.
- Randomly killing people
Shindo Life Private Server Codes BATCH 1
EMBER | OBELISK | NIMBUS | HAZE | DUNES | STORM | FOREST OF EMBERS | TRAINING | DAWN HIDEOUT | ARENA X | WAR MODE |
---|---|---|---|---|---|---|---|---|---|---|
t1Gv6W | hl-f4c | zrpN4T | fAvJPU | SRz44a | BBfARJ | dSGNVM | zcR-WD | SbUXrc | jnjZIj | |
Guwqs0 | qlGfvE | D5np5Q | t4XW7O | Ydd9eO | GFvB2a | F6gXGX | ZW-piZ | bwXeOu | RvnmW5 | |
7NGJBV | 5wjJeE | Mgw-3 | _1oU3P | 596krV | 3GLhaK | JDRTHH | PxXr3b | 7c9ZaM | gfsbrP | |
YSB7sH | NSxepa | vZnVz9 | xmexVe | heuCcM | cVk7Cs | siTXbw | 2pNjQ | uNC5V3 | fIAPfJ | |
SMTz9S | E9mqC8 | yEuvNr | JaBAMT | G5wuWA | SxvqdF | tFndEV | Btfyoe | HE4YT- | B9Cowq | |
R4m3-u | 2jUM8x | t8J1gs | Earfoy | vBzNWm | m4eNzi | XQSjHg | byccCU | jFFqrx | eZ1I3n | |
rfTKc0 | iYPFF3 | mgKDDe | HBsWDp | fPc8FC | 8Emaek | JFkhN3 | rZf-6U | mPRWOs | 8RPG4o | |
ahH6Ls | bk05JU | MjWNUM | jCuvVP | – | pUFs1M | aor9SF | 4ER9HN | qfn9_H | wGqKmd | |
_L19vg | mQsnRB | OHyj6u | y4Cu29 | – | O0R5wX | sgBqkq | fOR5Kf | 3W4fb5 | yA6i6Y | |
Npv7o- | HIKiZ1 | MxBFAK | AC6UM7 | – | uvkftN | bQeS0V | zZpog | uBPaEL | PW9N-N | |
– | – | – | – | – | – |
Mode
By holding C, the user can activate Borumaki’s mode, initially starting at Stage 1. The user can switch between stages by holding C and pressing the stage’s corresponding number, as long as they meet the bloodline level requirements of the stage. Borumaki’s modes drains 25 MD per second.
Mode | Stat Bonuses | Requirement | Description |
---|---|---|---|
Stage 1 | +2,700 CHI +2,600 NIN +2,500 TAI +2,400 HP | Level 400 | While in this stage, the user’s speed is significantly boosted, the user passively teleports every second in the direction they are moving. Their dash changes into a teleport which causes them to disappear into a dimensional portal. Black markings appear on the user’s right arm and the right side of their body and face. A horn also grows on top of the right side of their head. The user’s left eye also changes to dark gray, and their pupil turns white. Pressing C while holding down right-click makes the user’s right eye give off a blue glow before damaging multiple targets and making their Bloodline moves go into 10 seconds cooldown. This ability uses 23,000 Chi and has a 30 seconds cooldown. Pressing Q allows the user to throw a massive Vanishing Spirit Bomb which looks like it almost disappears after being thrown and tracks down the target, upon hitting the target it creates a massive explosion. This ability uses 20,000 Chi and has a 25 seconds cooldown. |
Stage 2 | +2,900 CHI +2,800 NIN +2,800 TAI +2,600 HP | Level 800 | While in this stage, the user’s speed is significantly boosted, and they passively teleport every second in the direction they are moving. Their dash is changed into a teleport which causes them to disappear into a dimensional portal. Black markings appear on both the user’s arms and sides of their body and face, and two gray horns grow on their head. The user’s left eye also changes to dark gray, and their pupil turns white. Pressing C while holding down right-click uses the same ability as Stage 1’s. Pressing Q allows the user to create a portal that counters enemy attacks by teleporting the enemy behind the user. After being teleported, the enemy is unable to move for a short time. This ability uses 20,000 Chi and has a 25 seconds cooldown. |
Moveset
Move name | Image | Chi | Cooldown | Description |
---|---|---|---|---|
Dokei Style: Blood Rain | 22,000 | 20 seconds | The user jumps into the air and shoots four large bubbles of blood at the direction of the cursor. Upon impact, enemies hit by these bubbles will inflate into balls of blood before rupturing in an explosion of blood a few seconds later and being dealt damage. | |
Dokei Style: Dragon Bombs | 20,000 | 25 seconds | The user creates four red blood dragons that rise out of the ground and fly towards the direction of the cursor. Upon impact, the dragons will create giant spheres of blood. Enemies hit by them will inflate into balls of blood before rupturing in an explosion of blood a few seconds later and being dealt damage. These dragons are also capable of homing. | |
Dokei Style: Reality Drive | 25,000 | 25 seconds | The user casts an illusion on nearby enemies and stuns them. This damages the enemies while causing them to see themselves being bitten by the monster from Xeno-Dokei’s mode Stage 2. |
Mode
By holding C, the user can activate Shiver-Akuma’s mode, initially starting at Stage 1. The user can switch between stages by holding C and pressing the stage’s corresponding number, as long as they meet the bloodline level requirements of the stage. Shiver-Akuma’s mode drains 25 MD per second for all stages except Stage 4, which drains 125 MD per second.
Mode | Stat Bonuses | Requirement | Description |
---|---|---|---|
Stage 1 | +2,200 CHI +2,400 NIN +2,200 TAI +2,000 HP | Level 50 | While in this stage, the user’s speed is slightly boosted, and has their dash changed into a teleport that causes them to disappear. Pressing C while holding down right-click allows the user to warp themselves into an alternate dimension, turning them invisible from the view of other players and invincible while giving them a tremendous speed boost. However, while they are warped, the user cannot charge Chi or interact with the environment, such as attacking players or collecting scrolls. This ability uses 15,000 Chi and has a cooldown of 20 seconds. |
Stage 2 | +2,800 CHI +2,600 NIN +2,700 TAI +2,400 HP | Level 450 | While in this stage, the user’s speed is boosted. Their melee attacks are now done along with Shiver-Akuma’s Skeleton Samurai Spirit, extending their range. Pressing C while holding down right-click allows the user to use the same ability as Stage 1’s. This ability uses 35,000 Chi and has a cooldown of 20 seconds. Pressing Q allows the user to manifest Shiver-Akuma’s Armored Samurai Spirit and throw two giant shurikens at the direction of the cursor, temporarily warping away enemies hit by it and stunning them while also distorting their vision. This ability uses 25,000 Chi and has a cooldown of 15 seconds. |
Stage 3 | +2,800 CHI +2,700 NIN +3,000 TAI +2,700 HP | Level 800 | While in this stage, the user’s melee attacks are now done along with Shiver-Akuma’s Armored Samurai Spirit, extending their range. The abilities of this stage of Shiver-Akuma are the exact same as Stage 2’s. |
Stage 4 | +2,900 CHI +2,800 NIN +2,800 TAI +2,800 HP | Level 800, Forged Spirit | While in this stage, the user’s melee attacks are now done along with Shiver-Akuma’s True Samurai Spirit, extending their range. The abilities of this stage of Shiver-Akuma are the exact same as Stage 2 and 3’s, albeit the Q attack is performed by the True Samurai Spirit and no longer uses any Chi but has a cooldown of 20 seconds. |
Moveset
Move Name | Image | Chi | Cooldown | Description |
---|---|---|---|---|
Renshiki Style: Absorption | 5,000 | 20 seconds | The user holds out their right hand, which creates a green aura that absorbs all incoming attacks, making them immune to attacks while replenishing their Chi for each attack. The move can also be held down, increasing duration at the cost of stamina, with a maximum duration of five seconds. | |
Renshiki Style: Kami Hammer | 25,000 | 23 seconds | The user holds up their right hand or their Weapon Ninja Tool, jumps up while lunging forward, and strikes the ground with it. This creates a ripple of green energy around them that deals area-of-effect damage multiple times. | |
Renshiki Style: Kami Bomb | 35,000 | 25 seconds | Upon activation, the user hovers in the air while creating a large green sphere of energy, before throwing it at the direction of the cursor after a few seconds. Upon contact, the sphere explodes, dealing area-of-effect damage three times. |
Mode
By holding C, the user can activate Kamaki’s mode, initially starting at Stage 1. The user can switch between stages by holding C and pressing the stage’s corresponding number, as long as they meet the bloodline level requirements of the stage. Kamaki’s modes drains 25 MD per second.
Mode | Stat Bonuses | Requirement | Description |
---|---|---|---|
Stage 1 | +2,700 CHI +2,600 NIN +2,500 TAI +2,400 HP | Level 400 | While in this stage, the user’s speed is significantly boosted, the user passively teleports every second in the direction they are moving and their dash changes into a teleport which causes them to disappear. Black markings appear on the user’s left arm and the left side of their body and face, a curved horn grows on top of the left side of their head, and their eyes are replaced with the Kamaki icon. Pressing C while holding down right-click allows the user to fire many small red energy beams at the direction of the cursor, which deal damage multiple times. The user can also change the direction of the beams by moving their cursor. This ability uses 23,000 Chi and has a 12 seconds cooldown. Pressing Q allows the user to fire one long ranged red energy beam at the direction of the cursor, which deals damage multiple times. The user can also change the direction of the beam by moving their cursor. this ability uses 20,000 Chi and has a 25 seconds cooldown. |
Stage 2 | +2,900 CHI +2,800 NIN +2,800 TAI +2,600 HP | Level 800 | While in this stage, the user’s speed is significantly boosted, the user passively teleports every second in the direction they are moving and their dash changes into a teleport which causes them to disappear. Black markings appear on both the user’s arms and both sides of their body and left side of their face, a curved horn also grows on top of the left side of their head, and their eyes are replaced with the Kamaki icon. Pressing C while holding down right-click makes the user’s right eye glow, allowing them to counter incoming attacks by teleporting the attacker behind the user in a ragdolled state. This ability uses 23,000 Chi and has a 12 seconds cooldown. Pressing Q allows the user to do the same as pressing RMB+C in stage 1. |
Scroll Spawns
Name | Image | Requirements | Rarity | Spawn Time | Detailed Location | Location Image |
---|---|---|---|---|---|---|
Ku Tailed Spirit | LVL:
CHI: RYO: |
1/10 | 12:10 AM/PM | At the river bank of the Final Valley. | ||
Stone Control | LVL:
NIN: RYO: |
1/25 | 12:35 AM/PM | Under a tree near the Obelisk Village arena. | ||
Cobra Spirit Awaken | LVL:
NIN: RYO: |
1/50 | 2:35 AM/PM | Bottom of Orochimaru’s hideout in a cave, next to a shrine. | ||
Shadow Snowman | LVL:
NIN: RYO: |
1/5 | 2:45 AM/PM | On a stone pillar in the outskirts of the Obelisk Village. | ||
Heavenly Wall | LVL:
NIN: RYO: |
1/55 | 3:10 AM/PM | Bottom of Orochimaru’s hideout. | ||
Rab Style: Warp | LVL:
NIN: RYO: |
1/30 | 3:13 AM/PM | On a mountain near a bridge and the Obelisk Village’s ramen shop. | ||
Shockslam Technique | LVL:
NIN: RYO: |
1/25 | 3:35 AM/PM | At the bottom of the waterfall at Final Vallery, near Ku Tailed Spirit. | ||
Water Vanishing Image | LVL:
NIN: RYO: |
1/35 | 5:15 AM/PM | In a small cave near a river, under a mountain. | ||
Snail Spirit Awaken | LVL:
NIN: RYO: |
1/40 | 5:20 AM/PM | In front of a shrine in the Damp Bone Forest. | ||
Captain Jokei | LVL:
CHI: RYO: |
1/500 | 5:30 AM/PM | On a patch of grass at the bottom of Tsuchikage Office’s mountain. | TBA | |
Senko: Storm | LVL:
NIN: RYO: |
1/60 | 5:40 AM/PM | Between two ledges near the entrance to Orochimaru’s Hideout. | ||
Rab Style: Meteorite | LVL:
NIN: RYO: |
1/50 | 6:55 AM/PM | On a mountain near the Obelisk Village arena. | ||
Obelisk Fate Spirit | LVL:
NIN: RYO: |
1/20 | 7:30 AM/PM | On the water in the outskirts of the Obelisk Village, near Stone Control and Snail Spirit Awaken. | ||
Sun Tailed Spirit | LVL:
NIN: RYO: |
1/10 | 11:30 AM/PM | Near the Final Valley, surrounded by several stone pillars. |
Name | Image | Requirements | Rarity | Spawn Time | Detailed Location | Location Image |
---|---|---|---|---|---|---|
Kokotsu Blade | LVL:
TAI RYO |
1/20 | 4:10 AM/PM | Under a tree near the Obelisk Village’s arena. | ||
Raion Blade | LVL:
TAI RYO |
1/14 | 5:25 AM/PM | At the entrance to Orochimaru’s hideout, in the pit. | ||
Sound Flute | LVL: 760
TAI RYO |
1/30 | 7:40 AM/PM | Near the shrine in Orochimaru’s hideout. | ||
Alphirama Blade | LVL:
TAI RYO |
1/14 | 9:40 AM/PM | On top of the Final Valley mountain. | ||
Triple Cobalt Blade | LVL:
TAI RYO |
1/6 | 10:25 AM/PM | On the island near the Obelisk Village arena. | ||
Stone Buster | LVL:
TAI RYO |
1/10 | 10:40 AM/PM | On the mountain behind the Tsuchikage office. | ||
Umpire Guitar | LVL: 625
TAI RYO |
1/45 | 11:10 AM/PM | Near the shrine in Orochimaru’s hideout. | ||
Savage Blade | LVL:
TAI RYO |
1/4 | 11:25 AM/PM | In the middle of a circular structure in the Obelisk Village. | ||
Obelisk Chi Blade | LVL:
TAI RYO |
1/25 | 11:25 AM/PM | At the start of a bridge leading to the outskirts of Obelisk Village. | ||
Two Bladed Scythe | LVL:
TAI RYO |
1/2 | 11:40 AM/PM | On a bridge in the Obelisk Village. |
Name | Image | Rarity | Obtain Method | Requirements | Spawn Time | Detailed Location | Location Image |
---|---|---|---|---|---|---|---|
Giovanni Shizen | 1/10 | Boss Mission | TBA | N/A | N/A | N/A | |
Jiso Seishin | 1/10 | Boss Mission | TBA | N/A | N/A | N/A | |
Kabu Cobra | 1/10 | Boss Mission | TBA | N/A | N/A | N/A | |
Arahaki Jokei | 1/10 | Boss Mission | TBA | N/A | N/A | N/A | |
Shiba Glacier | 1/10 | Story Mission | TBA | N/A | N/A | N/A | |
Deuce Wanziame | 1/10 | Story Mission | TBA | N/A | N/A | N/A | |
Alphirama Dangan | 1/10 | Story Mission | TBA | N/A | N/A | N/A | |
Light Jokei | 1/30 | Scroll Spawn | RYO: | 4:10 AM/PM | On the water in the outskirts of the Obelisk Village | ||
Renshiki | 1/45 | Scroll Spawn | 8,000,000 | 8:10 AM/PM | Next to the skeleton in the outskirts of the Obelisk Village. |
Moveset
Move Name | Image | Chi | Cooldown | Description |
---|---|---|---|---|
Copy Style: Samurai Sekiro | 25,000 | 25 seconds | The user summons two clones that rush towards the nearest enemy and attack them with melee attacks as the Shindai-Akuma icon swirls at the top of the user’s red-tinted screen. For the next few seconds, if the user is hit by an attack, they will dodge and teleport behind the enemy, dealing damage while also causing them to trip over. By default, these two clones’ melee attacks are done with Shindai-Akuma’s Armored Samurai Spirit. If the user has Stage 4 of Shindai-Akuma’s mode activated, the clones’ melee attacks are done with Shindai-Akuma’s True Samurai Spirit instead. | |
Copy Style: Sunlight Devastation | 25,000 | 30 seconds | The user summons a giant fireball that falls from the sky and crashes in front of them, creating an enormous explosion that deals area-of-effect damage to nearby enemies. | |
Copy Style: Sunflower Desolation | 25,000 | 25 seconds | The user causes a giant black sunflower with yellow petals and a large red eye replacing the flower head to sprout from the ground, before casting an illusion on enemies they are facing a few seconds later, damaging them and putting them to sleep, stunning them for roughly 2 seconds. From the recipient’s view, five giant fireballs fall from the sky and crash down on them, creating massive explosions that instantly defeat them. |
Mode
By holding Z, the user can activate Forged-Sengoku’s mode, which requires Bloodline Level 600. When Forged-Sengoku’s mode is activated, the user’s skin turns gray and has spikes jutting out of it, their hair turns white, their eyes show the old Shiver-Akuma icon, with the left eye being purple, and the right eye being red. The user also gains a significant speed boost, their dash changes into a teleport, and they passively teleport every second in the direction they are sprinting. This mode drains 40 MD per second.
Ability
While this mode is active, the user’s basic melee attacks are done with the Forged Shuriken-wielding arms of Forged-Sengoku’s Skeleton Samurai Spirit, extending their range and damage. Additionally, the user can type !domain and then a name of another nearby player. Upon entering this command, the named player and the user are teleported into a private dimension. This dimension lasts for 20 seconds and the user cannot use the command for the next 4 minutes.
After pressing Z in this mode, the user summons the Gezo Mado and stands on it while it roars, shooting a barrage of red Forged Shurikens at the cursor, which create red explosions upon impact. These shurikens are also capable of homing. This ability uses 40,000 Chi and has a cooldown of 25 seconds.
Pressing Q allows the user to manifest Forged-Sengoku’s Skeleton Samurai Spirit and throw two giant Forged Shurikens at the direction of the cursor, temporarily warping away enemies hit by it and stunning them while also distorting their vision, similar to Shiver-Akuma mode’s Q attack. This ability uses 25,000 Chi and has a cooldown of 15 seconds.
Stat Bonuses
Stat bonuses given by Forged-Sengoku’s mode when activated are:
- +2,500 Chi
- +2,300 Ninjutsu
- +2,500 Taijutsu
- +2,200 Health
Moveset
Move Name | Image | Chi | Cooldown | Description |
---|---|---|---|---|
Kamaki Style: Portal Slice | 25,000 | 25 seconds | The user grows a black and red knife from their right arm significantly increasing their speed, when the user clicks a target, they will quickly open a portal and teleport in front of the target and hit it with the knife, causing many red beams to appear, damaging close targets. | |
Kamaki Style: Dimension Warp | 25,000 | 0 seconds | The user creates five black and red cubes that hover behind them. By clicking the key assigned to this move again, the user sends one of the cubes flying towards the direction of the cursor, using 25,000 Chi. When the cube reaches its destination, it will grow in size, creating energy beams along the way, damaging nearby targets. After the cube ended its growing, a white arrow will appear above the cube. by clicking the cube, the user and his squad members are able to teleport to it, using 10,000 Chi. Any move that the user used while entering the cube will still remain when teleporting to the cube. Additionally, the user can also stand on the cube. Sometime after being created, the cube will dissapear. After using all 5 cubes, this move will go into 30 seconds cooldown. | |
Kamaki Style: Dimension | 20,000 | 25 seconds | The user covers their left eye while their right eye gives off red light. Afterwards, if the user clicks on an enemy, they will create a cube above the enemy, which the user and his squad members can click on to teleport to without using any Chi. The cube will move along with the target until it finally dissapears. Additionaly, if the user clicks on an empty space instead of an enemy, they will create 2 linked portals that the user and their squad members can freely teleport between. Some time after being created, the portals will close. |
Mode
By holding C, the user can activate Jotaro-Shizen’s mode, initially starting at Stage 1. The user can switch between stages by holding C and pressing the stage’s corresponding number, as long as they meet the bloodline level requirements of the stage. Jotaro-Shizen’s mode drains 125 MD per second for all stages.
Mode | Stat Bonuses | Requirement | Description |
---|---|---|---|
Stage 1 | +2,700 CHI +2,600 NIN +2,500 TAI +2,400 HP | Level 400 | While in this stage, the user’s speed is significantly boosted, their dash changes into a teleport, and they don a black coat with a chain on its collar. The user’s melee attacks are also done with a purple wooden golem, increasing their range and damage. Pressing C while holding down right-click allows the user to fire multiple homing purple wood dragons at the direction of the cursor, which damage and knock back enemies. This ability doesn’t use Chi and has a cooldown of 30 seconds. Pressing Q causes the user to summon the wooden golem and slam its fist down on the ground, creating a shockwave that deals area-of-effect damage. This ability uses 23,000 Chi and has a cooldown of 30 seconds. |
Stage 2 | +2,900 CHI +2,800 NIN +2,800 TAI +2,600 HP | Level 800 | While in this stage, a giant purple humanoid wooden entity manifests and hovers behind the user, and the user’s idle stance changes. The user’s melee attacks are done with this wooden entity, increasing their range and damage. Pressing C while holding down right-click causes the wooden entity to rapidly punch, firing several homing wooden fists at the direction of the cursor, which create large yellow explosions on impact that deal area-of-effect damage. This ability does not use Chi and has a cooldown of 30 seconds. Pressing Q causes the wooden entity to slam its fists on the ground, causing multiple trees to sprout out of the ground around the users, dealing area-of-effect damage. This ability uses 23,000 Chi and has a cooldown of 30 seconds. |
Shindo Life Codes Wiki 2021: October 2021⇓
We provide the fastest updates and full coverage on the new and working Shindo Life Codes Wiki 2021 Roblox: October 2021. Make sure to bookmark this page for new code updates and also check out our Roblox Games’ Codes Library. The following Shindo Life Codes wiki showcases an updated list of the latest working code: –
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GOTTAkeepPUSHINGon! : Redeem code and get X25 Spins. Copy this code: –
GOTTAkeepPUSHINGon!
holdMYSELFtogether! : Redeem code and get X25 Spins. Copy this code: –
holdMYSELFtogether!
ShinBenTen! : Redeem code and get X90 Spins. Copy this code: –
ShinBenTen!
losingLIFE! : Redeem code and get Spins. Copy this code: –
losingLIFE!
fightTHEweakness! : Redeem code and get Spins. Copy this code: –
fightTHEweakness!
ShinRen!: Redeem code and get Spins. Copy this code: –
ShinRen!
KazeM1na! : Redeem code and get Spins. Copy this code: –
KazeM1na!
GOTTAkeepGOING! : Redeem code and get Spins. Copy this code: –
GOTTAkeepGOING!
Minakaze! : Redeem code and get Spins. Copy this code: –
Minakaze!
PROVEemWRONG! : Redeem code and get 25 Spins. Copy this code: –
PROVEemWRONG!
SarachiaAkuma! : Redeem code and get 100 Spins. Copy this code: –
SarachiaAkuma!
aNewFEELing! : Redeem code and get 90 Spins. Copy this code: –
aNewFEELing!
work2HARD! : Redeem code and get Free Spins. Copy this code: –
work2HARD!
fightTHEweakness!: Redeem code and get Free Spins. Copy this code: –
fightTHEweakness!
Also, see –
All Roblox Games’ Codes Library by MrGuider
how do I redeem Shindo life codes?
In order to redeem these codes, you need to cycle through the in-game menu to the ‘edit’ section. In the top right you’ll see ‘YouTube codes’. Tap here to enter your code, and then the redeem button, to get your rewards!
If you want to play Shindo Life for yourself, you can download Roblox on Google Play and the App Store. For more recommendations, we also have a list of the best Roblox games!
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Moveset
Move Name | Image | Chi Requirement | Cooldown | Description |
---|---|---|---|---|
Sengoku Style: Gezo Stellar | 27,000 | 25 seconds | The user summons the Gezo Mado and stands on top of it, controlling its movements for roughly 10 seconds. During this time, the user can fire a Forged Shuriken at the direction of the mouse cursor every 3 seconds at the cost of 500 MD by clicking. Targets who are hit by the shuriken will be stunned similarly to Reality Style: Control. | |
Sengoku Style: Gezo Soul | 20,000 | 25 seconds | The user summons the Gezo Mado and stands on top of it, which rampages around, damaging enemies in its path. At the end of this attack, the Gezo Mado releases a shout that creates a red shockwave around it, damaging and stunning all enemies in a large area around it and draining 2,000 of their MD. Additionally, the user is invincible for the duration of the attack. | |
Sengoku Style: Dimension Trap | 22,500 | 22 seconds | The user temporarily teleports nearby enemies to another dimension for a few seconds, damaging them while giving the user time to either heal or charge Chi similarly to Reality Style: Dimension. |
Moveset
Move Name | Image | Chi | Cooldown | Description |
---|---|---|---|---|
Wood Style: Golem Vanishing Images | 26,000 | 25 seconds | The user summons a giant purple wooden golem that rushes the nearest enemy and attacks them. Being damaged once by anything will cause the golem to disappear immediately. | |
Wood Style: Worlding Invincible | 20,000 | 17 seconds | The user causes a purple tree with purple leaves that emit pollen to rise up from the ground while sitting on one of its branches. The pollen causes nearby enemies to fall asleep, stunning them for a few seconds while repeatedly damaging them. While this move is active, the user is invincible. | |
Wood Style: Dragon Flight | 25,000 | 25 seconds | The user creates a large purple wooden dragon and rides on top of it, which flies towards the direction of the cursor for four seconds. While flying, the user can damage enemies by running into them with the wooden dragon. After four seconds, the wood dragon disappears, and stuns nearby enemies by binding them against purple wood. |
Shindo Life Codes Wiki FAQ⇓
How To Redeem Codes In Shindo Life⇓
To redeem the Shindo Life code, navigate to the character customization menu of the game – once you are there, at the top-right side of the screen, you will see the code input option -> enter the code and get the rewards.
How To Get More Shindo Life Codes?
More new Shindo Life Codes are published on the game’s official social media handles like Facebook, Instagram, Twitter, Reddit, and the game’s official Discord. Usually, the developers of the game publish the gift codes on special events like the game’s milestones, popular occasions, collaborations, and special events. We will update this gift code list with all the new redemption codes once available. You can bookmark this page and keep regularly checking for new codes.
Also, see –
All Roblox Games’ Codes Library by MrGuider
So this would be all in this post on “Shindo Life codes wiki 2021: September 2021″. Got any new code for Shindo Life that’s not listed here? Please share it in the comment section below. We’ll continue to update this code wiki page with new codes as soon they are released by devs.
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Moveset
Move Name | Image | Chi | Cooldown | Description |
---|---|---|---|---|
Reality Style: Dimension | 22,000 | 20 seconds | The user temporarily teleports nearby enemies to another dimension for a few seconds, damaging them while giving the user time to either heal or charge Chi. Upon being warped back, the enemy is flung in a random direction while being stunned. This ability only works correctly on players, and if used on NPCs, it will instead drag them to the user. | |
Reality Style: Control | 20,000 | 25 seconds | The user warps nearby enemies, causing them to disappear for a few seconds while being stunned. The enemy will also have their vision distorted while they are stunned. | |
Reality Style: Warp | 25,000 | 25 seconds | Upon activation, if the user is hit by an attack, they will dodge the attack and the opponent will be warped and disappear for a few seconds while being stunned. The enemy will also have their vision distorted while they are stunned. |
Mode
By holding C, the user can activate Minakaze’s mode, Which requires bloodline level 400. In this mode the user dons a golden cloak with an orange gradient near the bottom, and their hair color is changed to a golden orange. Minakaze’s mode drains 25 MD per second.
Ability
While this mode is active, the user’s speed is significantly boosted, the user passively teleports every second in the direction they are moving, and their dash changes into a teleport.
After pressing C while holding down right-click in this mode, the user performs a series of teleports into the air, before conjuring a sunsengan, then quickly teleporting to their cursor, which creates an Area of Effect time stopping explosion similar to the time stop effects of the other Senko bloodlines. This move uses 25,000 chi and has a cooldown of 30 seconds.
Pressing Q will cause the user to strike a pose, in which they hold multiple kunai in each hand. If they are attacked while this move is active, they will teleport around the assailant and fire all of the kunai in their hand at them. This move uses 20,000 chi and has a cooldown of 25 seconds.