Гайд для новичков по предметам и строениям в игре risk of rain 2 (ror 2)
Содержание:
Version History
- Anniversary Update
- Major Content
- Gameplay Changes
- Early Access Artifacts Content Update
- Gameplay Changes
- Can no longer spawn with Ceremonial DaggersKilling an enemy releases homing daggers.Killing an enemy fires out 3 homing daggers that deal 150% (+150% per stack) base damage.
Developer Notes: We’re comfortable with Scavengers being a bit BS at times — as long as it’s fun. Preon Accumulator, Capacitor, Disposable Missile Launchers, etc are crazy strong but still fun and have moments of cooldown. Ceremonial Daggers had no downtime, had infinite range, and had no cooldown.
- Can no longer spawn with Ceremonial DaggersKilling an enemy releases homing daggers.Killing an enemy fires out 3 homing daggers that deal 150% (+150% per stack) base damage.
- Bug Fixes
- Fix Scavenger gaining a permanent armor buff if interrupted while searching its bag for an item, like when activating Volcanic Egg30sTransform into a speeding draconic fireball, dealing damage as you pass through enemies.Turn into a draconic fireball for 5 seconds. Deal 500% damage on impact. Detonates at the end for 800% damage.
- Fix Scavenger Backpack not dropping items if it’s activated too quickly
- Early Access Hidden Realms Content Update
- Major Content
Notes
- Shaped Glass’s main weakness is the fact that it removes , meaning the player is always in danger of dying from a single attack. Strong-hitting enemies like the Stone Golem become much more threatening when holding this item, so the player must pay even more attention to their surroundings. Strategizing how to kill enemies quickly and what route to take is key to avoiding certain death.
- Barrier items like the Topaz BroochGain a temporary barrier on kill.Gain a temporary barrier on kill for 15 health (+15 per stack). pair well with Shaped Glass, as barrier decays slower with lower maximum health and affords much-needed survivability.
- Tougher TimesChance to block incoming damage.15% (+15% per stack) chance to block incoming damage. Unaffected by luck. and Repulsion Armor PlateReceive flat damage reduction from all attacks.Reduce all incoming damage by 5 (+5 per stack). Cannot be reduced below 1. are invaluable items to use with Shaped Glass. The Armor Plate mitigates damage-over-time effects such as, or attacks from light-hitting enemies like the Lesser Wisp. Although Tougher Times activates randomly, having even a chance to avoid otherwise lethal damage is still worthwhile, especially when one-shot protection is removed.
- Fixed damage, such as N’kuhana’s OpinionFire haunting skulls when healed.Store 100% (+100% per stack) of healing as Soul Energy. After your Soul Energy reaches 10% of your maximum health, fire a skull that deals 250% of your Soul Energy as damage. and Helfire Tincture45sBurn everything nearby… including you and allies.Ignite ALL characters within 15m for 12s. Deal 5% of your maximum health/second as burning to yourself. The burn is 0.5x stronger on allies, and 24x stronger on enemies., is not increased by the Shaped Glass, since these items do not use the Survivor’s
This also means that any total damage items activated by fixed damage, such as AtG Missile Mk. 1Chance to fire a missile.10% chance to fire a missile that deals 300% (+300% per stack) TOTAL damage. and Ukulele…and his music was electric.25% chance to fire chain lightning for 80% TOTAL damage on up to 3 (+2 per stack) targets within 20m (+2m per stack)., are not increased by the Shaped Glass.
base damage stat.
Version History
- PS4 & Xbox One Patch
- Bug Fixes
- PC Patch v1.1.1.2
- Bug Fixes
- Anniversary Update
- Major Content
- Added New Skill Variant:
Stunning
Interrupts enemies and briefly stuns them.
. Dash forward, dealing 700% damage and ExposingHitting Exposed enemies reduces all skill cooldowns by 1.0s and deals an additional +350% damage.
enemies after 1 second. - Added New Class Challenge: Mercenary: Flash of Blades
- Added New Lore Entry: Mercenary
- Added New Skill Variant:
- Gameplay Changes
-
Now has a lingering 0.2s invincibility to help chain together Blinding Assaults in high-latency online games
-
- PC Patch v1.0.1.1 (Build ID No.5440050)
- Bug Fixes
- Fix Mercenary’s duration scaling from attack speed
- Fix Mercenary’s having missing iframes on startup
- Reduce Mercenary’s hitpause duration to 0.1 from 0.15 to match pre-1.0 hitpause values
-
Fix Merc Expose
Hitting Exposed enemies reduces all skill cooldowns by 1.0s and deals an additional +350% damage.
mechanic not awarding cooldown reduction to non-host players over the network
- Early Access Content Update 5
- Gameplay Changes
-
Developer Notes: The Mercenary was always supposed to be the highest skill-cap survivor. However, in actual gameplay he became very flow-charty, using abilities directly off cooldown while holding down M1. The intent for all these changes is to allow skill expression, dynamic cooldowns, and higher risk vs reward in fight with the new ‘Exposed’ debuff. The hope is that the character will be stronger for advanced players, but weaker for new players.
- Base Health: 140 (+42 per level) ⇒ 110 (+33 per level)
- Base Regeneration: 2.5 health / second ⇒ 1 health / second
-
NEW Debuff: Exposed
Hitting Exposed enemies reduces all skill cooldowns by 1.0s and deals an additional +350% damage.
Striking an Exposed target reduces all cooldowns by 1 second and deals an additional +350% base damage
-
- Third Strike Damage: 300% ⇒ 130%
- Third hit now applies ‘Exposed’ debuff
- The second and third hit of the combo can no longer be started in the middle of other attacks
-
Ground Speed Multiplier: 6 ⇒ 8
-
- Cooldown: 7s ⇒ 8s
- Can now be canceled mid-attack by both Whirlwind and Rising Thunder
-
Last hit now applies ‘Exposed’ debuff
-
Developer Notes: The Mercenary was always supposed to be the highest skill-cap survivor. However, in actual gameplay he became very flow-charty, using abilities directly off cooldown while holding down M1. The intent for all these changes is to allow skill expression, dynamic cooldowns, and higher risk vs reward in fight with the new ‘Exposed’ debuff. The hope is that the character will be stronger for advanced players, but weaker for new players.
- Quality of Life
- Early Access Artifacts Content Update
- Gameplay Changes
-
- Cooldown: 7.0s ⇒ 6.0s
- Developer Notes: Cooldowns aren’t displayed anywhere in character select, and are generally a lame way to balance similar Skill Variants
-
- Sound & Music
- Early Access Hidden Realms Content Update
- Bug Fixes
- Early Access ‘Skills 2.0’ Content Update
- Major Content and Changes
- Added New Skill Variant:
Unleash a slicing uppercut, dealing 450% damage and sending you airborne.
- Added New Skill Variant:
Fire a wind of blades that attack up to 3 enemies for 8×100% damage.
- Added New Skin:
- Added New Class Challenge:
- Added New Class Challenge:
- Added New Class Challenge:
- Added New Skill Variant:
- Gameplay Changes
- Add 2 new skill variants
- Add 1 new skin
- Early Access Patch (Build ID No.3961583)
- Bug Fixes
- Fix Mercenary’s sometimes having double cooldowns
- Hitting Immune characters or blockedChance to block incoming damage.15% (+15% per stack) chance to block incoming damage. Unaffected by luck.
This is especially important for Mercenary, who was previously recieving debuffs like burning and malachite poisoning while Immune
attacks no longer applies on-hit effects
- Early Access Scorched Acres Content Update
- Gameplay Changes
- Add true during and .
- Add lingering invincibility for 0.6s after ends.
- deducts 1 from stock when timed out rather than resetting it all to 0.
- Add “Safe Movement” during and to reduce the chance of clipping through geometry
- Early Access Patch (Build ID No.3731106)
- Gameplay Changes
- Extend timeout duration to recast
*Small QoL. Allows Merc to be able to cast his other abilities between recasts of Blinding Assault without losing his recasts.*
from 2s to 3s
- Extend timeout duration to recast
- Bug Fixes
- Early Access Patch (Build ID No.3703355)
- Bug Fixes
Post-Betrayal
- Providence gathers monsters from other planets and brings them to Petrichor V.
- The Elder Lemurians, as a thanks to Providence whom they call their Hero, create the Temple of the Elders.
- The Imps invade from the Red Plane, trying to retrieve an unknown artifact, but become trapped on Petrichor V thanks to Providence’s physical presence.
- The ancestors of the Grovetenders, as thanks to Providence for saving them from death, create the Scorched Acres with their wisps.
- «She» had came and died, giving her blessing to Providence. What the blessing was is unknown, but her sacrifice is unknown to the inhabitants of the planet. Mithrix resents Providence being given her gift.
- Mithrix starts creating with help from others on the moon. He scatters the items across Petrichor V, as any being that finds them is corrupted by his influence and becomes his servant.
- Mithrix tells his servants (primarily the Twisted Scavengers) to go to the monolith in A Moment, Fractured, and to activate it while holding his beads. It sends them to A Moment, Whole, a place where they can find peace, safe from the coming tidal wave of his vengeance.
- Providence, to try and stop his brother, hunts down any that find lunar items. Any and all such items he finds are thrown into Cleansing Pools and turned into Pearls, effectively destroying them.
- Mithrix designs and builds the Lunar Chimera Wisp (inspired by the Greater Wisps and Clay Templars) and the Lunar Chimera Exploder.
- Mithrix details his plans for getting back at his brother who betrayed him, noticing Earth and planning on destroying it by building a Grander Teleporter to get there, all to see the look on Providence’s face.
Before Present
- The War of 2019 takes place, otherwise known as the War of Slopes. It is stated to be the bloodiest conflict in human history. Artifacts such as the Berzerker’s Pauldron and War Horn are retrieved from the site of the battle.
- The High Court becomes the most technologically advanced society known to humankind, keeping their advancements a close secret. The House Beyond travels deeper into space than the rest of the Court.
- An Artificer of the High Court somehow is trapped by the in the Bazaar Between Time.
- Fireworks are re-legalized for residential use in 2054, having been banned previously after terrorists disguised missiles as fireworks.
- The Followers of N’kuhana grow in popularity, a cult that is fully devoted to Her Concepts. In one particular instance, a ritual sacrifice by them is stopped by a boy who attempted to save his sister. The dagger they used ends up on the UES Contact Light.
3 Выживший в дальнем бою + Козье копыто Пола
- Стиль игры: Скорость — это название игры, особенно для выживших в дальнем бою, так как нельзя слишком долго находиться в центре боя.
- Козье копыто Пола: просто увеличивает движение скорость на 14 процентов, которая удваивается для каждого надетого стека.
Goat Hoof Пола — один из лучших предметов, зависящих от скорости в Risk of Rain 2 , и игроки будут часто видеть это в своих забегах. Однако, будучи персонажем дальнего боя, постарайтесь собрать как можно больше из них. Попадание в хорошую дальнюю позицию и выход из сложных дальних атак против вас — важные навыки, которые нужно освоить, чтобы добраться до более поздних волн.
Козье копыто Пола — хороший общий предмет для любой сборки, но чем больше у кого-то стеков есть как класс дальнего боя, они будут более маневренными (и более способными наносить урон). Строгое 14-процентное увеличение скорости — это нормально, но 140-процентное увеличение скорости с 10 из них не имеет себе равных . Передвижение со скоростью света, безусловно, делает одну из самых забавных сборок Risk of Rain 2 .
Version History
- Anniversary Update
- Major Content
- Added New Skill Variant:
Fire a bolt that deals 330% damage and injects an enemy. On death, drop multiple healing fruits that heal for 25% HP.
- Added New Class Challenge: REX: Full of Life
- Added New Skill Variant:
- PC Patch v1.0.1.1 (Build ID No.5440050)
- Bug Fixes
- Early Access Content Update 5
- Bug Fixes
- (Undocumented) Updated description for , , , , to include keywords
- Early Access Artifacts Content Update
- Gameplay Changes
-
- Cooldown: 2.0s ⇒ 5.0s
- Proc Coefficient: 0 ⇒ 0.5
- Developer Notes: Cooldowns aren’t displayed anywhere in character select, and are generally a lame way to balance Skill Variants
-
- Bug Fixes
- Fix achievement icon using old Smoothie skin colors
- Clarify Rex’s passive description to be a bit more accurate
- Early Access Hidden Realms Content Update
- Major Content
- Added New Skill Variant:
Costs 20% of your current health. Fire thorns that pushes and damages all enemies hit for 550% damage. Pushes you backwards if you are airborne. Heals for every target hit.
- Added New Class Challenge: REX: Dunked
- Added New Skill Variant:
- Gameplay Changes
- Update “” skin to have fall colors and unique textures
-
- Burst Duration: 0.3s ⇒ 0.2s
- Animation Duration: 1s ⇒ 0.6s
- Heal Percentage: 30% ⇒ 60%
-
- Renamed DIRECTIVE: Drill
- HP Cost: 30% ⇒ 0%
- Tweak visuals and icons so its more mechanical and less flowery
- Early Access ‘Skills 2.0’ Content Update
- Major Content and Changes
- Added New Skill Variant:
Launch a series of seed bullets into the sky, raining down for 450% damage per second.
- Added New Skin:
- Added New Class Challenge:
- Added New Class Challenge:
- Added New Survivor Lore Entry: REX
- Added New Skill Variant:
- Gameplay Changes
- Add 2 new skill variants
- Add 1 new skin
- Early Access Patch (Build ID No.3961583)
- Bug Fixes
- Immune characters can no longer block «armor piercing» health costs (Blood Shrines, REX abilities)
- Improve performance on REX’s entangle graphics
- Early Access Scorched Acres Content Update
- Major Content and Changes
7 Huntress + Коса жнеца и гавайская гитара
- Стиль игры: Ожидайте, что вы будете много уклоняться, рассчитывать атаки и сокращать здоровье врага, прежде чем превратиться в наносящего урон и самоподдерживающегося Выжившего, который превосходит других.
- Коса жнеца: Шанс критического удара 5%, при критическом ударе исцеляет игрока на 12 единиц здоровья. Суммируется только исцеление, но не шанс критического удара.
- Укулеле: 25-процентный шанс создать цепную молнию при ударе, которая наносит 80-процентный урон ближайшим врагам. Стеки увеличивают дальность и количество целей.
Один из самых увлекательных и сложных выживших, как в Risk of Rain 2 это Охотница. Она отлично контролирует движения врагов, блокирует атаки и наносит урон сразу нескольким врагам. Однако где она терпит поражение, так это в общем нанесенном уроне по сравнению с другими выжившими в игре. Хотя Охотница отлично умеет уклоняться и, следовательно, является одним из самых маневренных вариантов, ей трудно уничтожать одиночные цели, такие как боссов.
Рекомендуем ознакомится с другими гайдами на популярные игры tattoo-mall.ru. Расскажем про секреты и хитрости, которые можно использовать в играх со своей выгодой. А также про полезные и интересные историй в видеоиграх.
Играя за Охотницу, важно следить за любые предметы, которые резко увеличивают DPS для выжившего. Эта сборка Risk of Rain 2 больше ориентирована на устранение слабых мест класса, а не на создание чего-то сломанного
Тем не менее, обратите внимание на косу жнеца, которая увеличивает шанс критического удара, и укулеле, у которого есть шанс создать цепную молнию между несколькими врагами в зависимости от расстояния и количества укулеле, стоящих в данный момент
5 Наемник + солдатский шприц
- Стиль игры: постоянная атака, никогда не проводите слишком много времени вдали от боя, чтобы полностью использовать предмет «Шприц».
- Шприц солдата: увеличивает скорость атаки на 15 процентов, которая полностью складывается при каждом поднятии. Если у кого-то их пять, это на целых 75 процентов больше.
Наемник — персонаж ближнего боя в Risk of Rain 2 , что делает их очень открытыми для закрытых атак от множества врагов, с которыми наверняка столкнутся игроки. Солдатский шприц — это простой предмет, который увеличивает скорость атаки игрока на 15 процентов. Это кажется не впечатляющим, но возможность более последовательной обработки, связанной с попаданиями, меняет правила игры.
Уклонение от атак и быстрое возвращение в бой являются основными инструментами в арсенале Наемника, а наличие нескольких стеков Шприц солдата быстро превращает этого персонажа в непреодолимую угрозу с мечом, особенно в сочетании с предметами, срабатывающими на основе атак. Когда дело доходит до Risk of Rain сборок , этот менее сложный, но он того стоит при достижении более высоких стеков.
Группа 4 Кьяро + Группа Рунальда
- Стиль игры: OP Комбинация в основной игре, но две полосы должны быть разблокированы в Заброшенном Акведуке.
- Кольцо Кьяро: наносит 300-процентный урон противникам с помощью огненного торнадо при нанесении 400-процентного урона врагам.
- Кольцо Рунальда: Скорость передвижения противника снижается на 80 процентов в течение трех секунд, также он получает 250 процентов урона, когда игрок наносит 400 процентов урона врагу.
Это Risk of Rain 2 build включает Kjaro’s Band и Runald’s Band, два специальных предмета, которые можно разблокировать, только найдя их в Заброшенном акведуке .; однако их способности стоят того, чтобы обойти их стороной. Пройдите пробежку, пока не окажетесь в этой пустынной, холмистой зоне, и найдите то, что кажется большой дырой в скале с воротами на ней. На карте есть две нажимные пластины, которые игроки должны найти, и они и кто-то другой должны наступить на них одновременно, чтобы открыть секретную зону.
Группа Kjaro’s Band и Runald’s Band будут разблокированы вскоре после этого для будущих запусков. Kjaro’s Band наносит огромную волну AOE-урона, когда атаки, которые наносят более 400 процентов урона, соединяются, в то время как Runald’s Band замедляет врага на 80 процентов на несколько секунд, а затем наносит огромный урон после атаки, которая наносит более 400 процентов урона. Вместе они действуют одновременно, быстро уничтожая врагов.
Math
The chance to activate is determined by the formula
The chance to block is not affected by 57 Leaf CloverLuck is on your side.All random effects are rolled +1 (+1 per stack) times for a favorable outcome. or PurityReduce your skill cooldowns by 2 seconds. You are unlucky.All skill cooldowns are reduced by 2 (+1 per stack) seconds. All random effects are rolled +1 (+1 per stack) times for an unfavorable outcome..
Amount | Chance |
---|---|
1 | 13% |
2 | 23.1% |
3 | 31% |
4 | 37.5% |
5 | 42.9% |
6 | 47.4% |
7 | 51.2% |
8 | 54.5% |
9 | 57.4% |
10 | 60% |
11 | 62.3% |
12 | 64.3% |
13 | 66.1% |
14 | 67.7% |
15 | 69.2% |
16 | 70.6% |
17 | 71.9% |
18 | 73% |
19 | 74% |
20 | 75% |
Amount | Chance |
---|---|
21 | 75.9% |
22 | 76.7% |
23 | 77.5% |
24 | 78.3% |
25 | 78.9% |
26 | 79.6% |
27 | 80.2% |
28 | 80.8% |
29 | 81.3% |
30 | 81.8% |
31 | 82.3% |
32 | 82.8% |
33 | 83.2% |
34 | 83.6% |
35 | 84% |
40 | 85.7% |
60 | 90% |
80 | 92.3% |
100 | 93.8% |
255 | 97.5% |
Version History
- Early Access Artifacts Content Update
- Gameplay Changes
- Twisted Scavenger
- Max Health: 3800 (+1140 per level) ⇒ 3230 (+969 per level)
- Now properly spawns with unique boss health and damage scaling (Aurelionite, Alloy Worship Unit)
-
- Remove 3 ‘ Tougher TimesChance to block incoming damage.15% (+15% per stack) chance to block incoming damage. Unaffected by luck.’
- Remove 3 ‘ Personal Shield GeneratorsGain a recharging shield.Gain a shield equal to 8% (+8% per stack) of your maximum health. Recharges outside of danger.’
- Add 2 ‘ GasolineKilling enemies sets nearby enemies on fire.Killing an enemy ignites all enemies within 12m (+4m per stack) for 150% base damage. Additionally, enemies burn for 150% (+75% per stack) base damage.’
- Add 3 ‘ ChronobaubleSlow enemies on hit.Slow enemies on hit for -60% movement speed for 2s (+2s per stack).’
- Add 3 ‘ Lens-maker’s GlassesChance to ‘Critically Strike’, dealing double damage.Your attacks have a 10% (+10% per stack) chance to ‘Critically Strike’, dealing double damage.’
- Twisted Scavenger
- Early Access Hidden Realms Content Update
- Major Content
Lore
======================================== ==== MyBabel Machine Translator ==== ==== ====== ======================================== Training… <100000000 cycles> Training… <100000000 cycles> Training… <100000000 cycles> Training… <50912157 cycles> Paused… Display partial result? Y/N Y ================================ Pairings Unstructured glass, from the heart of the . Sung out, in ethereal wisps, over the course of 3 cycles. Pause. We fold time into its material - twice. Our time and <his>. A cost <he> was willing us to pay. Folded and shaped, with a god's designs. <He> wields it, in one of many great hands. The time we injected is unfolded in <his> grasp. Outputs quicken - muscles compress twice. Twice as many intentions. Twice the ordered complexities, folded upon themselves. Loops loop back onto in pairs. Time dependent functions. Pause. <He> sunders a construct into a thousand pieces. But time is fair. Microtears begin to uncoil in pairs. Muscles begin to snap, twice as fast. The cost of folded time. But <he> has plenty of time. ================================ Continue training? Y/N Y
Легендарный сундук
Abyssal Depths имеет 100% шанс появления легендарного сундука. Этот сундук будет довольно дорогим, но всегда будет содержать легендарный (красный) предмет. Сундук находится в центре карты.
Ищите ровную площадку с группой столбов. Внутри группы столбов будет выдолбленное пространство, содержащее сундук. Это будет стоить в 16 раз больше, чем маленький сундук, поэтому, если вы играете в режиме Monsoon или собираетесь некоторое время, ожидайте, что это будет стоить много денег. Легендарный предмет будет случайным, но с Artifact of Command вы можете выбрать, какой из них хотите.
Сундук всегда будет появляться здесь, поэтому, как только вы узнаете, где он находится, вы можете возвращаться каждый раз, когда появляетесь в Abyssal Depths. Однако появится только один сундук, поэтому, если вы играете с группой друзей, только один человек сможет получить легендарный предмет.
Рекомендуем ознакомится с другими гайдами на популярные игры tattoo-mall.ru. Расскажем про секреты и хитрости, которые можно использовать в играх со своей выгодой. А также про полезные и интересные историй в видеоиграх.
Lore
$ Transcribing image... done. $ Resolving... done. $ Outputting text strings... done. Complete! This is the logbook entry of D. Furthen, naturalist for the UES in conjunction with the UES Research and Documentation of Outer Life. I am joined by my good friend Tharson, who is keeping me safe through this journey. --------------------- While assessing our landing site and the small ghostly creatures that now lay, unfortunately flat, under our ship, we heard loud booming footsteps approaching. We stepped away to observe this lifeform’s behavior from afar. I will describe its properties below. I have assigned their common name as ‘Parent’. • Tall, lumbering giants, eerily humanoid. Where you would expect to see a face there is only a hole, giving a blank look to them. Their ghostly skin appears to run like wax but even so it does not seem to congeal at their feet. • Their large hands have opposable thumbs. This could possibly mean that they have the capability for intelligence, using tools or testing their environment with dextrous manipulation. • If we hadn’t taken up this vantage point when we did, the creature would have been upon us before we realized it. Its distant footstep sounds betrayed how quickly it closed the distance. • I had Tharson throw a stone near the creature and suddenly any signs of intelligence faded, replaced with primal fury. Deadly, wild force rained down as it smashed the ground with its fists, searching for the perpetrator of its peaceful moment. Our ship was not OK from this encounter.
Wipwip the Wild
Wipwip the Wild | |
---|---|
Twisted Scavenger | |
Health | 5700 (+1710 per level) |
Health Regen | 2/s (+0.4 per level) |
Damage | 2.5 (+0.5 per level) |
Speed | 3 m/s |
Armor | 20 |
Wipwip has the following items:
- Disposable Missile Launcher45sFire a swarm of missiles.Fire a swarm of 12 missiles that deal 12×300% damage.
- 3 Sticky BombChance on hit to attach a bomb to enemies.5% (+5% per stack) chance on hit to attach a bomb to an enemy, detonating for 180% TOTAL damage.
- 3 Focus CrystalDeal bonus damage to nearby enemies.Increase damage to enemies within 13m by 20% (+20% per stack).
- 3 Backup MagazineAdd an extra charge of your Secondary skill.Add +1 (+1 per stack) charge of your Secondary skill.
- 2 AtG Missile Mk. 1Chance to fire a missile.10% chance to fire a missile that deals 300% (+300% per stack) TOTAL damage.
- 2 Will-o’-the-wispDetonate enemies on kill.On killing an enemy, spawn a lava pillar in a 12m (+2.4m per stack) radius for 350% (+280% per stack) base damage.
- 1 Brilliant BehemothAll your attacks explode!All your attacks explode in a 4m (+2.5m per stack) radius for a bonus 60% TOTAL damage to nearby enemies.
- 1 Shaped GlassDouble your damage… BUT halve your health.Increase base damage by 100% (+100% per stack). Reduce maximum health by 50% (+50% per stack).
Wipwip also boasts unique stats compared to the other Twisted Scavengers, having reduced damage and vastly increased health to compensate for his Shaped GlassDouble your damage… BUT halve your health.Increase base damage by 100% (+100% per stack). Reduce maximum health by 50% (+50% per stack)..
Lore
The europian noble paced around in his chambers, nervously glancing at the antique clock adorning his wall. Tick, tock. Tick, tock. The riots had been escalating and showed no signs of slowing down. Effigies burned, statues were torn down, and countless politicians turned their backs on the once-prestigious nobility of Europa. The people have had enough. Tick, tock. Tick, tock. It was only a matter of time– either the noble would have to flee, or the mob would finally breach the palace. Even his bodyguards began to show signs of betrayal. Time, the noble thought, was something he did not have. The antique clock kept ticking, working upon the noble’s mind. Keeping him distracted - just long enough. Tick, tock. Tick, tock. And as the antique clock kept ticking, the noble’s body hit the floor. The Mercenary sheathed his blade. His footsteps were unheard as he left the palace– masked by the rhythmic ticking of the clock. Tick, tock. Tick, tock.
Death Do Us Part
Обнаружение скрытой комнаты в Заброшенном акведуке (Abandoned Aqueduct) даст вам два очень изящных предмета. Возможно, вы уже находили вход в эту комнату ранее (гигантский круглый вход в скале на краю карты), но не знаете, как войти в нее. Оказывается, в полу есть два переключателя, расположенных рядом, которые должны быть включены одновременно, чтобы разблокировать дверь. Это легко сделать в многопользовательском режиме, но в одиночном вам, вероятно, нужно будет выбрать Инженера, башни которого можно разместить на этих переключателях.
Внутри вам нужно победить двух уникальных монстров Старших Лемурийцев (Elder Lemurians) внутри (подсказка: не позволяйте им приблизиться), чтобы они бросили свои соответствующие предметы и выполнили задание.