Pneuma

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Xenoblade Chronicles 2 — ролевая игра в жанре экшн , третья игра в серии Xenoblade . Как и в предыдущих играх, игрок управляет главным персонажем из партии из трех человек . В игре используется дизайн открытого мира с дневным и ночным циклом, который часто влияет на игровые события, включая квесты, силу врага и доступность предметов . В отличие от двух предыдущих игр, которые состояли из сплоченного открытого мира, по которому игрок мог путешествовать непрерывно, игра проходит на нескольких землях, между которыми игрок перемещается с помощью опции быстрого путешествия .

В отличие от предыдущих титулов, персонажи в группе также управляют дополнительными существами, известными как Клинки . У каждого персонажа одновременно может быть только три активных клинка , что определяет класс персонажа: атакующий атакующий, целитель или защитные танки . Клинки и навыки игры основаны на восьми элементах: огонь, вода, ветер, лед, электричество, земля, свет и тьма. Есть в общей сложности 40 уникальных отчетливо «редкой» Blades собрать по всем основным играм с дополнительными 11 быть получены либо с помощью загружаемого контента или New Game Plus в более поздних патчах. Большинство Клинков в игре не являются частью основного сюжета и могут быть назначены любому Водителю; Среди них — КОС-МОС из подсерии Xeno Xenosaga .

Боевая система

Xenoblade Chronicles 2 имеет боевую систему , основанную на действиях , где игрок вручную перемещает текущего ведущего персонажа в режиме реального времени, а члены группы будут «автоматически атаковать», когда враги входят в радиус их атаки. У каждого персонажа есть навыки, называемые «Искусство», которые можно использовать для наложения статусных эффектов . И члены группы, и враги имеют ограниченное количество очков здоровья , и атаки истощают это значение. Бой считается выигранным, когда все враги теряют свои HP, но игра проигрывается, если персонаж игрока теряет все свои HP и не имеет возможности возродиться. Здоровье может быть восстановлено игроком с помощью исцеляющих искусств в бою, или игрок может позволить персонажу восстанавливать здоровье автоматически вне боя. Победа в битвах приносит игроку очки опыта , что позволяет персонажам становиться сильнее, повышая уровень и изучая новые искусства. Повторное использование Искусств позволяет использовать специальные движения. Выполнение этих специальных приемов в правильном порядке создает комбо Blade, которое наносит большой урон и закрывает форму урона противнику.

«Индикатор группы» медленно заполняется по мере того, как члены группы успешно наносят удары по вражеским игрокам, а заполнение шкалы позволяет игроку объединять несколько атак вместе для получения дополнительного урона. Использование полной шкалы Party Gauge позволяет игроку использовать все лезвия для выполнения цепной атаки, которая наносит дополнительный урон, поскольку разрушает ранее созданные печати. Трехуровневая шкала постепенно истощается вне боя, и один уровень нужен либо для оживления персонажей, либо для предупреждения товарища по команде о видении. Когда все три уровня заполнены, группа может выполнить цепную атаку. Все члены группы также имеют вокруг себя «агро-кольцо»; чем больше действий совершает персонаж, тем крупнее он становится. Более крупные агро-кольца заставляют врагов сосредотачивать свои усилия на соответствующем персонаже, что приводит к стратегическому аспекту заманивания и отвлечения внимания врагов.

Trailers

7 Minutes of Relaxation with Xenoblade Chronicles Definitive Edition
7 Minutes of Relaxation with Xenoblade Chronicles: Definitive Edition from Nintendo of America

Xenoblade Chronicles Definitive Edition — Available Now — Nintendo Switch

Xenoblade Chronicles: Definitive Edition new trailer from Nintendo of America

TETRIS 99 Grand Prix 14 (Nintendo Switch)

Tetris 99 x Xenoblade Chronicles: Definitive Edition for TETRIS 99 Grand Prix 14

Tetris 99 — 14th MAXIMUS CUP Gameplay Trailer — Nintendo Switch

Xenoblade Chronicles: Definitive Edition theme in Tetris 99

Xenoblade Chronicles Definitive Edition Deep Dive! Nintendo Power Podcast
Nintendo Power Podcast about Xenoblade Chronicles: Definitive Edition

Xenoblade Chronicles Definitive Edition — Accolades Trailer — Nintendo Switch

Xenoblade Chronicles: Definitive Edition «Accolades» Trailer

Out now — Xenoblade Chronicles Definitive Edition (Nintendo Switch)

Xenoblade Chronicles: Definitive Edition «Out Now» Trailer

Xenoblade Chronicles Definitive Edition — Launch Trailer — Nintendo Switch

Xenoblade Chronicles: Definitive Edition Launch Trailer

Welcome to the World of Xenoblade Chronicles Definitive Edition — Nintendo Switch
Welcome to the World of Xenoblade Chronicles: Definitive Edition trailer

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Xenoblade Chronicles: Definitive Edition Web Commercial 5

ゼノブレイド ディフィニティブ・エディション WebCM4

Xenoblade Chronicles: Definitive Edition Web Commercial 4

ゼノブレイド ディフィニティブ・エディション WebCM3

Xenoblade Chronicles: Definitive Edition Web Commercial 3

All about Xenoblade Chronicles Definitive Edition — Nintendo Switch
All about Xenoblade Chronicles: Definitive Edition Trailer

Xenoblade Chronicles Definitive Edition — Meet the cast (Nintendo Switch)
«Meet the cast» Trailer

ゼノブレイド ディフィニティブ・エディション 紹介映像

Xenoblade Chronicles: Definitive Edition Introduction Video

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Xenoblade Chronicles: Definitive Edition Web Commercial 2

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Xenoblade Chronicles: Definitive Edition Web Commercial 1

Xenoblade Chronicles Definitive Edition — Nintendo Direct Mini 3.26.20 — Nintendo Switch

Xenoblade Chronicles: Definitive Edition Nintendo Direct Mini 3.26.20 Trailer

ゼノブレイド ディフィニティブ・エディション Nintendo Direct mini 2020.3.26

Xenoblade Chronicles: Definitive Edition Nintendo Direct Mini 3.26.20 Trailer

Xenoblade Chronicles Definitive Edition — Announcement Trailer — Nintendo Switch

Xenoblade Chronicles: Definitive Edition Announcement Trailer

ゼノブレイド ディフィニティブ・エディション Nintendo Direct 2019.9.5

Xenoblade Chronicles: Definitive Edition Japanese Announcement Trailer

Xenoblade ゼノブレイド 紹介映像
The eShop Introduction Video

Xenoblade Chronicles – eShop Release Trailer
The eShop release trailer

Wii Monado Beginning of The World E3 Trailer
Monado: Beginning of the World E3 2009 reveal trailer

Newニンテンドー3DS専用ソフト ゼノブレイド 紹介映像2
New Nintendo 3DS Xenoblade Chronicles — Introduction Video 2

New Nintendo 3DS XL — Xenoblade Chronicles 3D Heir to the Monado Trailer
Heir to the Monado Trailer

Nintendo 3DS — Xenoblade Chronicles 3D Trailer
Xenoblade Chronicles 3D Trailer

Newニンテンドー3DS専用ソフト ゼノブレイド 紹介映像
New Nintendo 3DS Xenoblade Chronicles — Introduction Video

Xenoblade Chronicles — European Trailer
European Trailer 11th August, 2014

Appearance

Perun appears as a dark-skinned warrior woman with blue eyes, white back-length hair that glows light blue at the tips, and is tied into a ponytail by a head dress which resembles a tiara that reaches up to the back of her head, and is partially visible through her bangs. This head dress gives her the appearance of wearing white hair sticks, which vaguely resemble icicles. She is tall, slim and has a curvy figure.

She wears a white and blue form-fitting short dress with four tail-like cloths flowing out the back. She wears long white gloves which are covered by blue bracers decorated with gold rings, with matching thigh-high socks and armored leggings. Her hexagonal Core Crystal is visible on her chest, from which gold rings loop around her shoulders.

Her default Megalance is that of a top-heavy white, gold, and blue three-pronged ornate spear with a grey handle.

Personality

Pyra is a kind-hearted, mild-mannered, soft spoken young woman who desires peace among both Blades and Drivers. Despite being gentle around people, she is not afraid to fight to protect those she cares about.

Pyra is usually seen to be very doubtful of her worth and considers herself to be a burden and a danger to others. Due to this, she originally wants to go to Elysium alongside Mythra to beg the Architect for their death, which they could normally not obtain due to their condition as Blades.

Pyra is also a very talented cook, and can easily produce delicious food, while Mythra is not good at cooking, despite enjoying doing so, people generally dislike the food she prepares and it angers her.

Arts

  • Big Bang Edge
    • Stratospheric Thunder, Launch
    • Overload Thunder Beam, AOE / Machine ↑
    • Dynamic Spark Sword, Knockback / Front Attack ↑
    • ULFS Max, AOE / Toppled ↑ / Blowdown
  • Twin Rings
    • Rapid Twist, Beasts ↑
    • Clear Divide, HP potion
    • Righteous Guillotine, AOE / Flying ↑
    • Shredder Spiral, AOE / Back attack ↑
  • Greataxe
    • Spinning Elbow, Topple
    • Triumphal Axe, AOE / Knockback
    • Raging Charge, AOE / Toppled ↑
    • Berserker Slash, AOE / Critical recharge
  • Megalance
    • Brutal Swing, Side attack ↑
    • Meteor Lance, AOE / Back attack ↑
    • Powerhouse Smash, Smash
    • Supersonic Spin, AOE / Aggro down
  • Ether Cannon
    • Burst Gunner, Break / Pierce
    • Laserpoint Bazooka, AOE / Launched ↑
    • Blowback Cannon, AOE / Knockback
    • Haywire Chainshot, Cancel ↑
  • Shield Hammer
    • Behemoth Uppercut, Launch
    • Detonation Blow, Blowdown / Low HP ↑
    • Impregnable Shield, Defense
    • Brawl Swing, AOE / Aggro up
  • Chroma Katana
    • Reverb Blade, AOE / Evasion
    • Psychic Sword, Front attack ↑
    • Aerial Edge, AOE / Aggro up
    • Shogun Slash, AOE / Aggroed ↑
  • Bitball
    • Rumble Pitch, Back attack ↑
    • Pulverizing Dunk, AOE / Toppled ↑
    • Shell Shot, Heal party
    • Precipitous Impact, AOE / HP potion
  • Knuckle Claws
    • Hammer Lariat, Topple
    • Fury Dropkick, Blowdown / Back attack ↑
    • Dynamite Knuckle, AOE / HP potion
    • Skysplitter Cross Chop, AOE / Aggro down

New Game Plus Arts

  • Sword Tonfa
    • Menacing Lariat, Topple
    • Hurricane Dropkick, Blowdown / Low HP ↑
    • Shuddering Tonfa, AOE / Aggroed ↑
    • Wind Dragon Chop, AOE / Aggro up
  • Brilliant Twinblades
    • Electroshade Twist, Critical recharge
    • Bewitching Divide, Cancel attack ↑
    • Thunderslam, AOE / Flying ↑
    • Florid Spiral, AOE / Back attack ↑
  • Decimation Cannon
    • Breakthrough Cannon, Break / Pierce
    • Frenzied Fire, Front attack ↑
    • Stark Artillery, AOE / Knockback
    • Crazed Bazooka, AOE / Launched ↑
  • Rockrending Gauntlets
    • Sublime Lariat, Topple
    • Falling Dropkick, Blowdown / Front attack ↑
    • Decisive Knuckle, AOE / Aggroed ↑
    • Sacrificial Chop, AOE / Aggro up
  • Calamity Scythe
    • Surprise Elbow, Topple
    • Careful Swing, Aggro down / AOE
    • Standing Ovation, AOE / Heal party on attack
    • Bewilder Slash, AOE / HP Potion
  • Cobra Bardiche
    • Grudge Blow, Side attack ↑
    • Heaven’s Revenge, AOE / Back attack ↑
    • Takedown Smash, Smash
    • Whirlwind of Passion, AOE / HP down
  • Infinity Fans
    • Twilight Twist, Beasts ↑
    • Bold Division, Aggroed ↑
    • Gutsy Cutter, AOE / Aggro up
    • Exquisite Spiral, AOE / Front attack ↑

DLC Arts

  • Monado
    • Monado Shield, Defense
    • Helios Circle, AOE / Aggro down
    • Ragnarok Slash, Launch
    • Nemesis Beat, Machines ↑
  • Knives
    • Tempest Twist, Cancel attack ↑
    • Typhoon Spin, AOE / High HP ↑
    • Windmill Cutter, AOE / Critical recharge
    • Flareflash Divide, HP Potion
  • Uchigatana
    • Galactic Strike, AOE / Evasion / Smash
    • Dark Matter Assault, Front attack ↑
    • Dynasty Sweep, AOE / Aggro up
    • Sovereign Approach, AOE / Aggroed ↑
  • Dual Swords
    • Calamity Feint, Back attack ↑
    • Astonishing Slash, Cancel attack ↑
    • Supremacy Spin, Side attack ↑
    • Profundity Grace, AOE / Evasion

Quotes

Post-Battle Dialogue

Azami «I do wish you would lean on me more, Rex. Or, do you think I couldn’t take it?»
Rex «It’s nothing like that! I’ll try to, uh… lean on you more.»

Chapter 3 spoilers:

Azami «Mythra, you’re blinding me. The light, it’s simply too much!»
Mythra «Would you rather have Pyra? I can’t promise she’ll be less bright.»
Azami «Oh Dromarch, your fur looks so warm and inviting.»
Dromarch «Unfortunately, my fur is too fine to really be as warm as you imagine.»

Chapter 4 spoilers:

Azami «My clairvoyant eye sees everything, you know.»
Mòrag «So nothing gets past you? I’ll be sure to make a note of that.»

Chapter 5 spoilers:

Zeke «Azami, your eye is so cool.»
Azami «Why, thank you! Nobody’s praised my eyes before. How sweet of you.»
Dahlia «Azami, darlin’, I just can’t get enough of your outfit.»
Azami «You’re also keeping very nicely. Ahahaha.»
Azami «Electra, what’s wrong? You’ve been staring.»
Electra «I was just wondering, if I’ll ever grow up to look like you. It’d be so cool!»
Azami «No, Electra. You should just be you.»
Azami «You and I are kindred spirits, Floren. Why don’t we get to know each other? (giggle)»
Floren «We’re not kindred anything. Don’t get any ideas.»
Gorg «Azami, you don’t have much of a sweet tooth, right?»
Azami «That’s not completely true. I do enjoy the occasional gummy eyeball, for instance.»
Azami «Herald, what do you think of Drivers? Let us speak freely.»
Herald «I do not think anything in particular.»
Azami «You’re a nasty piece of work, Kasandra, you know that? We’re quite alike in that, you just stand out more.»
Kasandra «Uh, okay, shall we switch then? Oh, but I’m not sure I could hit anything with an Ether Cannon.»
Azami «I see. Yes, you do seem quite clumsy. Let’s stick to the current plan.»
Azami «Hey, Kora. Were you trying to flirt with my Driver in this last battle?»
Kora «No! No I was not, not even a little! Azami, stop it, you’re scaring me!»
Perceval «Azami, kindness lives in you, behind the rage. Is it too fragile to reveal?»
Azami «I am always kind to my Driver. The rest of you can attest to that, no?»
Azami «What have you got in the bottle, Perceval?»
Perceval «A rare elixir. Will you try?»
Azami «Mmm, I’d love to.»
Azami «I don’t like earnest types like you, Perun.»
Perun «Azami, I don’t get along with people like you either, but for our Drivers’ sake, shouldn’t we learn to work together?»
Azami «That may be the only point we agree on. Let’s continue serving with devotion then.»
Vale «Well fought! Looks like we see eye-to-eye, Azami.»
Azami «We do work well together, don’t we? Let’s keep it up.»
Azami «Hey Vess, would you mind making me some aphrodisiac dumplings?»
Vess «T-that doesn’t sound like a good idea. But if you learn to cook, I’m sure it would make for an… entertaining evening.»

Appearance

Azami resembles a porcelain doll, with pure white skin, a shiny and rigid white bust, and floral ball joints in her arms and legs. Her stomach, one thigh and one forearm are cages with blue ether suspended in them and she wears the bones of a hoop skirt with a long black ribbon attached to the back. She wears a hat with an eyepatch covering her blue clairvoyant eye. One of her ears are black and the other white, which may be a rendering error. All of her body is white porcelain except her black shorts, gloves, hat and collar, which are inlaid with blue flowers. Her core crystal is shaped like a four-petaled flower.

Chapter 7: Treachery

For the corresponding mission, see Chapter 7.

Elma asks about Irina’s whereabouts, and Vandham answers that her team has found a Lifehold in Oblivia. Elma, Lin, Cross, and Tatsu decide to go and help Irina, in the case of a Ganglion ambush. Meanwhile, BLADE Tower’s countdown has dropped to 27%.

Irina’s team, which includes Gwin and Marcus, finds a group of alien mechs close to the location of the Lifehold. Elma and the party arrive, and Elma tells Irina to guard the Lifehold while she takes care of the mechs. After defeating the mechs, the party returns to Irina, who is at the Lifehold with Marcus. Irina is about to open it, when Elma suddenly tells her to get away from it. Right as Irina jumps off the rocks, Ganglion mechs attack, setting fire to the Lifehold. The lead mech, Almandal, is revealed to be piloted by Goetia. She reveals that the Ganglion are aware of mimeosomes and that the Lifehold is running out of backup power. After defeating her, Elma then explains to a shocked Irina about the Ganglion and their motives. Irina, Gwin, and their team then return to NLA, with the party following soon afterwards to report to Vandham. By the end of this chapter, BLADE Tower’s countdown has reached 20%.

Trivia

  • Being Yumea’s child, she is also Kallian’s half sister. Melia is also Kallian’s half sister through their father Emperor Sorean, but Tyrea and Melia do not share parents and are not directly related to one another.
  • Melancholy Tyrea is the only quest to feature fully voiced cutscenes. It is also the only point in the main game that Tyrea is seen without her mask on.
  • In the Tomb, she will usually start attacking one of the characters that the player is not controlling.
  • As she is of Bionis origin, the Monado will not deal much damage (only yielding 1 point of damage at a time). Because of this, players are advised to defeat the Solidum Telethia first.
  • Tyrea and her Telethia are both at level 38.
  • She can fly using her wings, a skill demonstrated by no other High Entia.
  • Tyrea is the daughter of Yumea and a supposedly pure High Entia male, and was conceived in a special ceremony of the Bionite Order. It was later discovered that her father was actually half-Homs, despite his pureblood appearance. Her mother knew this but, for unknown reasons, kept her.
  • While Tyrea and Melia both have High Entia and Homs ancestry, Tyrea has three-fourth High Entia ancestry due to being the daughter of her pureblooded mother Yumea and her half-Homs father.
  • In Future Connected, Tyrea takes part in two Quiet Moments, being the first non-playable character to do so.
  • In Future Connected, once Tyrea moves to Gran Dell, a male Homs by the name of Thad develops a crush on her. Tyrea’s reaction to this goes unseen.
  • Tyrea, Teelan, and Bana are the only named NPCs from the main game of Xenoblade Chronicles to reappear in Future Connected.
  • In Future Connected, Tyrea is heard in a post-battle dialogue even though she is not playable and does not travel with the party as a guest. She is the only NPC in the extra epilogue to be heard in a post-battle dialogue.

Trivia

  • Rex, Tora, and Mòrag are the only playable Drivers that have more than one special Blade: Rex having Pyra, Mythra, Roc, and Nia in Blade form; Tora having Poppi α, Poppi QT, and Poppi QTπ; Mòrag having Brighid and Aegaeon.
  • In the English localization of Xenoblade Chronicles 2, nearly all Blades speak with North American accents. By contrast, most of the game’s non-Blade cultures (the Indoline and Urayans being noticeable exceptions) speak with accents of English native to the British Isles. This is slightly ironic given that Skye Bennett, the English actress for Pyra and Mythra, speaks in an American accent for both despite being British herself. There are some exceptions to this — Dromarch and Nia are voiced with English and Welsh accents — while Mikhail, who is a human Blade Eater, has a North American accent.
  • In an interview with Tetsuya Takahashi, director of Xenoblade Chronicles 2, it was stated that Blades were originally going to look like Ultraman, but they were shrunk because it would not be possible to show something forty meters tall on screen.

Сражения и прокачка

В разгаре боя

Боевая система отличается как от привычных нам западных, так и от многих японских RPG. Вместо пошаговых боев с выбором огромного количества вариантов действий в текстовых меню нам предстоит сражаться в реальном времени – причем не на отдельном боевом экране, а непосредственно в игровой локации. Для управления игроку доступен один персонаж, остальные, за исключением некоторых особых моментов, действуют автоматически. Также автоматическая здесь базовая атака, а наши возможности сводятся к перемещению по полю боя, выбору оптимальной позиции и использованию спецабилок, называемых в игре Arts – дословно «искусства», хотя в русскоязычном сообществе уже прижилось слово «арты».

Арты для прокачки

Функции артов самые разные – от лечения и различных усилений до сокрушительных ударов, бьющих по площади, оглушающих или сбивающих с ног. Эффект часто зависит от вашего расположения (у некоторых артов выше урон при ударе сзади, какие-то накладывают на врага штрафы при фланговой атаке и т.д.). У каждого персонажа есть уникальный арт, называемый талантом, которым можно воспользоваться после заполнения так называемой шкалы таланта – это достигается базовыми атаками и другими артами.

Надеюсь, я не утомил – и это только примерно треть представленных боевых механик. Если перечислить их все, то придется просто переписать сюда туториал. Здесь и комбинации артов, и ободрение товарищей, реализованное в виде QTE, и даже предсказание будущего, на которое нужно соответствующим образом реагировать.

Дерево навыков

Естественно, по мере прокачки список имеющихся артов растет, и с какого-то момента превышает количество доступных в бою слотов – придется выбирать. Сами арты тоже прокачиваются при помощи «покупки» новых уровней за соответствующие очки (Art Points), которые можно заработать в бою. Еще можно прокачивать навыки – в основном это пассивные умения или бонусы к атрибутам в определенных ситуациях. За это отвечают Skill Points (их тоже дают за победу), которые накапливаются и постепенно открывают навыки по одному из трех направлений, уникальных для каждого персонажа. И, как будто всего сказанного недостаточно, есть возможность связывать навыки, чтобы умения одного персонажа были доступны другому.

Chapter 1: New Los Angeles

For the corresponding mission, see Chapter 1.

As they enter the city, they see a broadcast of Maurice at BLADE Tower giving a briefing on the retrieval of the pods. Irina and Gwin then greet Elma, who subsequently introduces them to Cross. A dialogue follows, in which it is suggested that multiple pods were found in Starfall Basin, but Cross was the only survivor. Irina and Gwin then leave for an assignment.

Lin rushing to the crash site

Upon entering the Industrial District, Elma and Cross see a Skell flying. The Skell is seen to be emitting smoke, before crashing not far from Elma and Cross’s location. Immediately, a young girl, Lin, arrives and begins assessing the cause of the crash, as the pilot, Doug, emerges from the Skell in frustration. After assessing the Skell, Lin greets Elma and introduces herself to Cross. She then commands Doug to put the damaged Skell away and joins the party as they head for BLADE HQ, much to Doug’s annoyance.

Touring NLA

The party flies to the Administrative District. During the flight, Lin discusses the progress of New Los Angeles and points out the different districts of the city. Upon reaching just outside BLADE Barracks, the party is greeted by Nagi. The four enter the barracks, where Nagi explains BLADE and its purpose. It is revealed that BLADE is searching for the remaining Lifehold units scattered across the planet, which contain humans in them. Cross, Elma, and Lin then leave the barracks, and Elma and Lin give Cross a tour of the Administrative District.

The group then head back to the barracks where Nagi is staying. Once inside, Cross is formally recruited as a BLADE. Shortly after, Nagi introduces them to FrontierNav. They are then tasked with installing the data probe at the closest FN Site.

Videos

Xenoblade Chronicles 2 Expansion Pass — Elma Trailer — Nintendo Switch
Expansion Pass Elma trailer

Xenoblade Chronicles 2 Expansion Pass — The Adventure Continues Trailer — Nintendo Switch
Expansion Pass trailer

Xenoblade Chronicles 2 Torna ~ The Golden Country — Nintendo Treehouse Live E3 2018
Torna ~ The Golden Country during the third Nintendo Treehouse Live at E3 2018

Xenoblade Chronocles 2 Challenge Battle Mode Gameplay — Nintendo Treehouse Live E3 2018
Challenge Battle Mode Gameplay during the second Nintendo Treehouse Live at E3 2018

Xenoblade Chronicles 2 Torna ~ The Golden Country — Announcement Trailer — Nintendo E3 2018
Torna ~ The Golden Country Announcement at E3 2018

Xenoblade Chronicles 2 – Helpful Hints for Beginners (Nintendo Switch)
Helpful Hints for Beginners by Nintendo Australia

Xenoblade Chronicles 2 — Accolades Trailer — Nintendo Switch
Accolades Trailer

Xenoblade Chronicles 2 — Launch Trailer (Nintendo Switch)
Launch Trailer

Xenoblade Chronicles 2 – Nintendo UK Play – Uraya and Mor Ardain (Nintendo Switch)
Nintendo UK Play – Uraya and Mor Ardain

Xenoblade Chronicles 2 – Nintendo UK Play – Gormott (Nintendo Switch)
Nintendo UK Play – Gormott

ゼノブレイド2 トレーラー ストーリー編
Japanese Story Trailer

Xenoblade Chronicles 2 — Story Trailer — Nintendo Switch
Story Trailer with English Subtitles

Xenoblade Chronicles 2 – Characters Trailer (Nintendo Switch)
Characters Trailer with English voice acting

「ゼノブレイド2」より Shadow of the Lowlands
«Shadow of the Lowlands» single

Xenoblade Chronicles 2 — In search of Elysium (Nintendo Switch)
Xenoblade Chronicles 2 — «In search of Elysium» trailer

【ゼノブレイド2】プロダクションノート「キャラクターデザインについて(その1)」
Production Note «About Character Design (Part 1)»

Xenoblade Chronicles 2 — Let’s go to Elysium (Nintendo Switch)
Xenoblade Chronicles 2 — «Let’s go to Elysium» trailer

ゼノブレイド2 紹介映像
Introduction video of Xenoblade 2

Xenoblade Chronicles 2 “Close Call” — Nintendo Switch
«Close Call» commercial in North America

ゼノブレイド2 TVCM
A series of three official commercials in Japan

We Play Xenoblade Chronicles 2 w Nintendo Treehouse (50 Minutes of Gameplay!)
Xenoblade Chronicles 2 w/ Nintendo Treehouse (50 Minutes of Gameplay) by GameXplain and Nintendo of America

Xenoblade Chronicles 2 Gameplay Exploring, Fighting, Shopping, and Blade Bonding
Gameplay Demo by IGN

30 Minutes Of Xenoblade Chronicles 2 — Gameplay Demo
Gameplay Demo by Gamespot

Xenoblade Chronicles 2 Direct 11.7.2017
Nintendo Direct 11.7.2017 part 2

Xenoblade Chronicles 2 — Character Trailer — Nintendo Switch
Character Trailer

Xenoblade Chronicles 2 Direct 11.7.2017-0
Nintendo Direct 11.7.2017 part 1

Xenoblade Chronicles 2 – Blades (Nintendo Switch)
Blades in battle

Xenoblade Chronicles 2 – Driver Arts (Nintendo Switch)
Driver Arts mechanism

Xenoblade Chronicles 2 – Switching Blades (Nintendo Switch)
Switching Blades during a battle

Xenoblade Chronicles 2 – Specials (Nintendo Switch)
Specials mechanism

Xenoblade Chronicles 2, Skyrim & Fire Emblem Warriors — ‘Close Call’ — Nintendo Switch
Nintendo Switch advertising featuring Xenoblade Chronicles 2

Xenoblade Chronicles 2 — Nintendo Switch — Nintendo Direct 9.13.2017
Xenoblade Chronicles 2 — Nintendo Switch — Nintendo Direct 9.13.2017

Xenoblade Chronicles 2 gameplay — gamescom 2017 (Nintendo Switch)
Xenoblade Chronicles 2 gameplay — gamescom 2017

Xenoblade Chronicles 2 — Nintendo Treehouse Live @ E3 2017 — first footage
Xenoblade Chronicles 2 — Nintendo Treehouse: Live @ E3 2017 — First Footage

Xenoblade Chronicles 2 — E3 2017 Trailer (Nintendo Switch)
Xenoblade Chronicles 2 — E3 2017 Trailer (Nintendo Switch)

Xenoblade Chronicles 2 — Nintendo Switch Presentation 2017 Trailer
Xenoblade Chronicles 2 — Nintendo Switch Presentation 2017 Trailer

Chapter 4: The Ganglion Menace

For the corresponding mission, see Chapter 4.

Vandham reports that BLADE has found a Lifehold in Noctilum, the continent to the west of Primordia. Cross, Elma, and Lin are tasked with retrieving the Lifehold, and Tatsu insists on tagging along.

As they leave Primordia, the party meets Lao, who is directing a Skell piloted by someone else to insert a Data Probe. After Lao notes Tatsu’s similarities to a vegetable, causing Tatsu to throw another small tantrum, Lin introduces herself to Lao. As the party begins to leave, Lao offers to join them, to which Elma accepts. The group of five then set off for the target Lifehold.

While in Noctilum, the party encounters another alien being, who introduces himself as L, a Mira merchant who appears to be familiar with the Nopon race. He then insists on aiding the party on their quests. The party then goes to the Lifehold.

When the party arrives at the pod, they find that Prone have already begun destroying it. The party defeats the Prone Destroyers, but are unable to keep the Lifehold from exploding. After the Lifehold is destroyed, Goetia appears. She reveals that she belongs to the Ganglion, a group of hostile species on Mira. The Ganglion believe it is their duty to wipe out all the humans. Goetia proceeds to attack the party.

The party manages to defeat Goetia, but before they can finish her, another mech appears, summoning Goetia. The mech then flies off with Goetia in tow. After discussing the Ganglion threat, the party returns to New Los Angeles. L is introduced to Nagi and Maurice, who agree to allow L to aid BLADE. Nagi, Maurice, and Vandham are informed of the Ganglion, and the images of alien mech captured by the database reveal striking similarities to the Skells used by NLA. Maurice declares the Ganglion to be a threat to the humans.

Quotes

Post-Battle Dialogue

Chapter 4 spoilers:

Zenobia «How about we spar sometime, Mòrag? I feel like we’d learn a lot from each other.»
Mòrag «Heh, why not? Anything that gives me the opportunity to hone my skills.»
Brighid «Your combat technique is as forceful as ever, Zenobia.»
Zenobia «That’s right! And it hasn’t failed me yet. Ha!»

Chapter 5 spoilers:

Condition: New Game Plus not activated.
Zenobia «When am I going to actually see this ‘Eye of Shining Justice’?»
Zeke «Uhh… Someday. The eye has to, um… charge a bit longer.»
Pandoria «Zenobia, mind keeping it down a bit? You’ve nearly blown off my hat.»
Zenobia «Sorry! Thing is, I’m only using about a third of my power already.»
Zenobia «Gah! I just can’t best your speed, Boreas!»
Boreas «The key is to go (gulp), and just swallow without chewing.»
Zenobia «Sorry! I’m not really into speed eating.»
Dahlia «Your mind’s always on battle, huh, Zenobia. Come on! At least make it prettier.»
Zenobia «Like I’d have time for that! If I’m not training every second of the day, I’d get left behind!»
Electra «Hey, Zenobia.  I just had the best idea.  How about we make a combo move?»
Zenobia «Okay.  You do your sparky thing, and I’ll blow you into the enemy.  How does that sound?»
Electra «On second thoughts, forget it.»
Zenobia «That’s the warm-up done! Time for the main event!»
Godfrey «Uh, hey? I thought we were supposed to be fighting together?»
Zenobia «You should really stop limiting yourself and fight properly, Herald. You’d have way more fun that way.»
Herald «You enjoy fighting. I have never once felt a thrill from battle.»
Zenobia «You seem different to the rest of us Blades, KOS-MOS. Sure you’re not from an alternate reality or something?»
KOS-MOS «I am a Blade, just like you, Zenobia.»
Newt «Zenobia, you’re a warrior too. Wouldn’t you rather wear a more formal outfit like me?»
Zenobia «It’s much easier to fight this way. And change the way I dress? You’re one to talk.»
Zenobia «Nice form, Perceval! Looks like I’ve found my sparring partner!»
Perceval «Weapons are tools, not toys.»

Chapter 3 spoilers:

Roc «Your gale is fearfully bracing, Zenobia.»
Zenobia «Really? I thought it was more of a gentle breeze myself.»

New Game Plus spoilers:

Sever «Hahahaha!»
Zenobia Unused※
Nia «Sever! Zenobia! Cut the giggling!»

※: In this conversation, Zenobia doesn’t speak. However she is required in the active party to trigger it, alongside Sever and Nia.

Sheba «That was a stunning display of skill, Zenobia! Strong women are very much our type!»
Zenobia «If you can beat me one-on-one, I might just consider joining your ‘entourage’.»
Theory «You fight so… messily, Zenobia.»
Zenobia «What! That is so not true. I’m just making sure they can’t dodge.»
Vale «Huh! They’re all pathetic.»
Zenobia «Nothing can stand in the way of the two of us, huh? Hahahaha!»
Zenobia «Wulfric, tell me, how are you strong? Where’s all that power coming from?»
Wulfric «I just do not know when to quit.»

Personality

Dunban is a soldier and a hero with a true heart. He is always willing to put his own life on the line to save everyone else. He is easily the most mature member of Shulk’s party, frequently reminding the others not to get cocky or careless and stay focused. He does at times let his boldness get to his head, but he tries to avoid being a coward and motivate his fellow comrades to do the same. As second-in-command and mentor/adviser of the team, Dunban is the voice of reason and speaks for everyone in some of the most dire times.

Dunban injured a year after the Battle of Sword Valley

Dunban is also unshakably determined, even more so than the rest of the party, continuing to wield the Monado even after it starts to degrade his body and paralyses his right arm, though he is ultimately relieved when Shulk decides to wield it. In the Heart-to-Heart «Dunban’s Right Arm», Sharla expresses sympathy that Dunban losing the use of his right arm is his reward for stopping the Mechon assault on Bionis the year before. Dunban, however, states that he has no regrets, as he did what had to be done and they would never have repelled the Mechon without the Monado.

Dunban never forgets that family and friends are important even in the battlefield. He serves as a mentor to Shulk and Reyn; but even though he has patience, he knows better than to be their babysitter and expects them to depend on their own strength.

Like Shulk, he is very protective of Fiora. As her older brother as well as the only biological family she has left, her safety and well-being are his biggest concern. When he believes he has lost her, he tries to stay strong and not let his emotions get the best of him; but he loses his temper after he finds out who «murdered» her. Fiora also says that Dunban is a big softy and cries when nobody is around but that he hates anyone knowing about it.

According to the Heart-to-Heart «Eternal Scars», Dunban feels regret for being unable to stop Mumkhar from bailing on him out of jealousy over him being able to use the Monado for a prolonged period of time while Mumkhar could not. Melia says he should not blame himself, but he believes that the break in their bond happened when he took up the Monado in order to repel the Mechon during the Battle of Sword Valley and he wishes that Mumkhar knew Shulk was the true «Heir to the Monado».

Люди и машины

Сеттинг Xenoblade Chronicles, как и подобает классике жанра, бесподобен и в хорошем смысле слова безумен. Мир игры раскинулся на телах стоящих в бескрайнем океане гигантских титанов, Биониса и Мехониса, в древние времена убивших друг друга в страшной битве. Бионис стал прибежищем органической жизни, на нем потекли реки и выросли леса, появилось множество разнообразных животных и конечно же, разумная жизнь – раса Хомов, внешне идентичных людям.

Хомы по уровню развития примерно соответствуют людям относительно недалекого прошлого, но со своими особенностями – они не летают в космос, не пользуются гаджетами, часто сражаются на мечах, но применяют шагающих боевых роботов, технику на воздушной подушке и энергетическое оружие, хотя все это основано на таинственных древних технологиях из прекрасно сохранившихся руин в недрах Биониса. Хотя в главном – противостоять роботизированным монстрам с Мехониса, периодически нападающим на поселения Хомов – всего этого оказывается недостаточно.

В самом начале игры мы как раз становимся участниками одной из таких битв – на сражающихся из последних сил людей наседает орда Мехонов (именно так называются эти монстры). Кажется, что Хомы уже обречены, но здесь появляется супергерой с супермечом под названием Монадо, который косит Мехонов направо и налево, заодно предоставляя нам возможность познакомиться с боевой системой – о ней чуть ниже.

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