Риги для mine imator

Version 0.5 Beta (October 18th, 2012)[]

  • New and better timeline system: Create multiple instances of a single character/object
  • Better graphics in the interface
  • New system for exporting .avis
  • Increased performance when viewing animation
  • Interactive 3D controls for positioning/rotating body parts/objects
  • Added blocks:
  • Timeline zooming (mouse wheel)
  • New and customizable list for the library
  • Preview window for the library where you can see the rotation point clearer
  • Better block selection, filter for a specific block
  • Loading bar when importing .schematics
  • Lights can now be locked to body parts correctly
  • Better and less confusing interface for keyframe editing
  • Two different settings for the visibility of objects/whether to show them in the timeline
  • Minecraft sky/night setting
  • Your background image can now be a skybox
  • You can now change the ground texture to be anything you want
  • Better texture importing
  • Preset values for the rotation wheels (90, 180, -90)
  • Fixed an issue with transitioning between two colors
  • The default tempo is now 20
  • You can now modify the body parts of several different models
  • Fixed a glitch where the background color would reset after loading an animation
  • Fixed an error when importing .gifs
  • Fixed a glitch with the position of schematics resetting upon loading

Version 0.3 Beta (August 24th, 2012)[]

  • Added keyframe copying (Ctrl+Drag)
  • Updated grass, tall grass and leaves texture
  • Added a «Animations» folder with Disco.mani
  • Made it easier to drag lights
  • Added a warning when exporting unsaved work as .avi
  • Added a warning when importing huge .schematics
  • Added WorldEdit compatibility
  • Added the marker’s position in MM:SS:MSEC in the bottom-left corner
  • Fixed various error messages
  • Fixed infinite loop when locking to an already connected item
  • Fixed a glitch where users were unable to load .schematics with special characters
  • Fixed a glitch where lights would not update correctly
  • Fixed a glitch where the vertical scrollbar didn’t work after loading an animation
  • Fixed rounding error with X,Y,Z rotation

1.0.0 Demo (May 14th, 2014)[]

Update 2 (May 29th, 2014)

  • Saving/Loading 1.0.0 animations
  • Loading skins/textures and schematic issues fixed
  • Tons of other bugfixes
  • Installer
  • Animations are saved in C:\Users\<your name>\Mine-imator\Projects
  • Ender crystal added
  • .avi exporting now shows time in seconds rather than milliseconds

Update 3 (June 8th, 2014)

  • Schematics should now load ~x3 times faster
  • Startup delay fixed
  • Fixed laggy textboxes
  • Fixed an issue when loading .schematics
  • Deleting objects in the library and timeline
  • Duplicating objects in the library and timeline
  • Exporting any number of objects into .object files
  • Exporting particle creators into .particle files
  • Importing existing .object and .particle files
  • Added a setting in the particle editor for types to ignore spawn region
  • You can now open/save files with special characters
  • Fixed an issue with nether portals
  • Shortcut to workbench in library
  • Optimized point lights and spotlights
  • Tons of schematics included by Frossa

Update 4 (July 30th, 2014)

  • Copy/Cut/Paste keyframes
  • Zoom in/out on timeline with mouse wheel, when focused
  • «Hide» button back for timeline objects
  • Click at a spot when playing to move the marker there
  • The timeline view can now scroll along with the marker
  • Improved Depth of field effect in cameras (startup error fixed, fixed graphical issues, custom blur size and optimized)
  • Depth of field presets (Foreground/Background)
  • Auto-backups of your projects
  • Setting whether to move opened projects into the /Projects folder
  • Fixed a graphical glitch when bending 1.8 skins
  • Creeper legs can now bend
  • Snowman arms now bend correctly
  • Fixed several issues with texture packs
  • Resource manager for removing/replacing/reloading/exporting images and schematics
  • .avi exporting redone
  • Option to export a sequence of PNG images
  • Custom fonts in texts
  • Sun/Moon texture and Moon phase setting in background
  • Rotate the sky to alter sunlight direction
  • Cloud texture, Z, block size and height settings
  • Increased view/fog distance
  • Working background changer. After creating one, change background settings as normally to modify keyframes
  • Second screen can be controlled with Left/Right mouse click
  • New objects spawn near the work camera
  • New cameras copy the properties of the work camera
  • Cameras can now rotate around a point
  • Cameras in old animations are loaded correctly
  • «Screen ratio» setting in cameras
  • Scale snapping
  • Workbench icons slightly more visible
  • Settings are now saved
  • Interface language setting
  • Interface font setting
  • Save/Load color schemes
  • Customize the keyboard shortcuts for interface and camera
  • Settings for camera speeds
  • Particles can now be body parts
  • Ground Z setting for particles
  • Explosion preset optimized
  • More RAM access added
  • More straightforward descriptions for some attributes in keyframes

Update 5 (August 3rd, 2014)

  • Fixed issues for people with special characters in their usernames
  • Special characters now show correctly inside the program
  • Interface now adapts to variable text lengths
  • French and Serbian translation included
  • Fixed an issue when importing .objects
  • Added a cancel button when rendering
  • Added options for disabling near-camera object spawning

Fixed an issue when loading old demo animations

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