Indev 0.31 20100205
Items[]
New
Name |
Image |
Obtaining |
Uses
|
Apple
|
|
|
|
Flint and Steel
|
|
Ingredients |
Crafting recipe
|
Iron Ingot +Flint
|
|
|
|
Bow
|
|
Ingredients |
Crafting recipe
|
Stick +String
|
|
|
|
Arrow
|
|
Ingredients |
Crafting recipe
|
Iron Ingot +Stick +Feather
|
|
|
|
Quiver
|
|
|
|
Coal
|
|
|
|
Diamond
|
|
|
|
Iron Ingot
|
|
Ingredients |
Smelting recipe
|
Iron Ore +Any fuel
|
0.7
|
|
|
Gold Ingot
|
|
Ingredients |
Smelting recipe
|
Gold Ore +Any fuel
|
0.7
|
|
|
Stick
|
|
Ingredients |
Crafting recipe
|
Oak Planks
|
|
|
|
Bowl
|
|
Ingredients |
Crafting recipe
|
Oak Planks
|
|
|
|
Mushroom Stew
|
|
Ingredients |
Crafting recipe
|
Red Mushroom +Brown Mushroom +Bowl
|
|
|
|
Sulphur
|
|
|
|
String
|
|
|
|
Feather
|
|
|
|
Bread
|
|
Ingredients |
Crafting recipe
|
Wheat
|
|
|
|
Seeds
|
|
|
|
Wheat
|
|
|
|
Flint
|
|
|
|
Raw Porkchop
|
|
|
- Restores 3 health points.
- Can be cooked in a furnace.
|
Cooked Porkchop
|
|
Ingredients |
Smelting recipe
|
Raw Porkchop +Any fuel
|
0.35
|
|
|
Wooden, Stone, Iron, Gold and Diamond Swords
|
|
Ingredients |
Crafting recipe
|
Oak Planks orCobblestone orIron Ingot orGold Ingot orDiamond +Stick
|
|
|
|
Wooden, Stone, Iron, Gold and Diamond Axes
|
|
Ingredients |
Crafting recipe
|
Oak Planks orCobblestone orIron Ingot orGold Ingot orDiamond +Stick
|
|
|
|
Wooden, Stone, Iron, Gold and Diamond Pickaxes
|
|
Ingredients |
Crafting recipe
|
Oak Planks orCobblestone orIron Ingot orGold Ingot orDiamond +Stick
|
|
|
|
Wooden, Stone, Iron, Gold and Diamond Shovels
|
|
Ingredients |
Crafting recipe
|
Oak Planks orCobblestone orIron Ingot orGold Ingot orDiamond +Stick
|
|
|
|
Wooden, Stone, Iron, Gold and Diamond Hoes
|
|
Ingredients |
Crafting recipe
|
Oak Planks orCobblestone orIron Ingot orGold Ingot orDiamond +Stick
|
|
|
|
Cloth, Chainmail, Iron, Gold and Diamond Helmets
|
|
Ingredients |
Crafting recipe
|
Leather orFire orIron Ingot orGold Ingot orDiamond
|
|
|
|
Cloth, Chainmail, Iron, Gold and Diamond Chestplates
|
|
Ingredients |
Crafting recipe
|
Leather orFire orIron Ingot orGold Ingot orDiamond
|
|
|
|
Cloth, Chainmail, Iron, Gold and Diamond Leggings
|
|
Ingredients |
Crafting recipe
|
Leather orFire orIron Ingot orGold Ingot orDiamond
|
|
|
|
Cloth, Chainmail, Iron, Gold and Diamond Boots
|
|
Ingredients |
Crafting recipe
|
Leather orFire orIron Ingot orGold Ingot orDiamond
|
|
|
|
Ограничения
Java Edition
Для демонстрационной версии присутствуют следующие ограничения:
- Доступен только один мир «Demo World» с одним ключом генерации (ему соответствует строка ). Отсутствуют любые опции генерации мира. Бонусный сундук
Это означает, что спаун, ключ генерации и натуральные структуры не изменяются.
генерируется всегда.
- Единственный доступный режим — Выживание
Однако, если открыть игру для локальной сети, можно получить доступ к читам, в том числе и к команде /gamemode, с помощью которой можно сменить игровой режим.
.
-
Игра по сети отключена, но игрок может открыть игру для локальной сети.
- Игровое время ограничено 5 игровыми днями (100 минут). После того как время заканчивается, игроки могут все ещё свободно перемещаться по миру, но не могут взаимодействовать с ним. Кнопка «Reset Demo World» (Пересоздать мир) вместе с удалением всех ваших изменений в демонстрационном мире сбрасывает таймер.
Legacy Console Edition
Демонстрационная версия Legacy Console Edition доступна на всех консолях, за исключением Wii U и Nintendo Switch. Для демонстрационной версии консольных изданий присутствуют следующие ограничения:
- Игроку доступен только Обучающий мир. При нажатии кнопки «Play» на начальном экране игрок непосредственно переходит в обучающий мир.
- Доступна только локальная многопользовательская игра. Экран выбора мира отсутствует вовсе.
- Сохранение недоступно. Игроку будет предложено купить полную версию игры при нажатии кнопки «Сохранить игру» или «Выйти и сохранить».
-
Пакеты текстур, смешанные пакеты и скины могут быть куплены, но использовать их невозможно.
Pocket Edition (устаревшее)
Демонстрационная версия карманного издания появилась в Alpha 0.2.1. С тех пор она ни разу не обновлялась и, в конечном итоге, была удалена из магазинов приложений. Для демонстрационной версии карманного издания присутствуют следующие ограничения:
- Сохранение миров недоступно. При нажатии Играть игроку позволяют выбрать режимы Творчество или Выживание
Ключ генерации мира нельзя изменить, как это было возможно в Alpha 0.2.1.
без возможности выбора мира. После выхода данные о мире не сохраняются.
- Блоки, которые находятся в распоряжении игрока, ограничены. Можно выбрать только 28 из 49 предметов в инвентаре.
Bedrock Edition
Демонстрационная версия Bedrock Edition доступна для Windows 10 в Microsoft Store, для мобильных устройств в Google Play и в скором будущем в App Store. У данной версии присутствуют следующие ограничения:
- Ограничение по времени — 90 минут.
- Недоступна сетевая игра, в том числе и по локальной сети.
- Игрок не может изменить глобальные ресурсы и настройки.
- Единственный доступный режим — Выживание.
-
Читы и смена времени в игре недоступны.
- Нельзя изменить зерно мира.
- Единственный доступный тип мира — Бесконечный.
Versions[]
- Java Edition Infdev 20100227-1
- Java Edition Infdev 20100227-1/Development
- Java Edition Infdev 20100227-2
- Java Edition Infdev 20100313
- Java Edition Infdev 20100316
- Java Edition Infdev 20100320
- Java Edition Infdev 20100321
- Java Edition Infdev 20100325
- Java Edition Infdev 20100327
- Java Edition Infdev 20100330-1
- Java Edition Infdev 20100330-2
- Java Edition Infdev 20100413
- Java Edition Infdev 20100414
- Java Edition Infdev 20100415
- Java Edition Infdev 20100420
- Java Edition Infdev 20100607
- Java Edition Infdev 20100608
- Java Edition Infdev 20100611
- Java Edition Infdev 20100615
- Java Edition Infdev 20100616-1
- Java Edition Infdev 20100616-2
- Java Edition Infdev 20100617-1
- Java Edition Infdev 20100617-2
- Java Edition Infdev 20100618
- Java Edition Infdev 20100624
- Java Edition Infdev 20100624 level format
- Java Edition Infdev 20100625-1
- Java Edition Infdev 20100625-2
- Java Edition Infdev 20100627
- Java Edition Infdev 20100629
- Java Edition Infdev 20100630
Features[]
For a complete list of changes, see .
The first version of Infdev, with a noticeable brick pyramid in the distance.
- Massive brick pyramids spawn throughout the world in early versions of Infdev. The locations of the pyramids is predetermined, and was always the same regardless of the world seed, surrounding terrain, or game version. These pyramids reached from near the top of the world down to the ground. The base of the pyramid does not replace normally generated terrain except for water and air. The tops of these pyramids were commonly cut off. It is a completely solid structure, with no interior rooms. The structure was used because there was no possible way to craft bricks.
- Infdev also includes the Far Lands and the first legitimately observable distance effects. The Far Lands are not exclusive to Infdev; in fact, they first made their appearance in Infdev. The giant distortion wall at ±12,550,820 and beyond, most people thought of as The Far Lands was removed in Beta 1.8; however, the term has been used since to describe the far areas of the map and their strange shaky physics, as well as the end of the map at ±32 million. The position of the Far Lands changed twice in this version. Between February 27 and March 25, the Far Lands generated at ±33,554,432 and where just a giant solid wall of stone that went from sea level to the height limit, as well the end of the map was at ±16,777,216 and not ±32 million. On the March 27th release, the level generator updated from the Indev generator to the Alpha generator and the Far Lands as we know them came to be.
- «Infinite» map generation
- More craftable items
- 3D clouds
- Fast/Fancy graphics option toggle
- Much more complex cave systems
- Dynamic fluid system
-
Signs, ladders, and doors
-
Minecarts and their rails (powered, detector and activator rails will come later)
- Dungeons
- Golden Apples
- Wood and Cobblestone Stairs
- Saddles
Additions[]
Blocks
-
Farmland
- Right-click a dirt block using a hoe.
- Get hydrated by Water and Infinite water and lava source blocks.
-
Wheat Crops
- Grows in 8 stages.
- In the 8th stage, can be used to harvest wheat.
Items
-
Bread
- New food item.
- Restores 5 health.
-
Hoes
Can be used to create farmland blocks.
-
Seeds
Can be grown into a wheat crop.
-
Wheat
Can be used to craft bread.
Gameplay
- Farming
Added food farming into the game.
- Crafting
Added 6 recipes for a total of 43.
Name |
Ingredients |
Crafting recipe
|
Hoes
|
Oak Planks orCobblestone orIron Ingot orDiamond orGold Ingot +Stick
|
|
Bread
|
Wheat
|
|
General
- Splash
- Added new splashes:
- «Exploding creepers!»
- «That’s not a moon!»
- «l33t!»
- «Create!»
- «Survive!»
- «Dungeon!»
- «Exclusive!»
- «The bee’s knees!»
- «Down with O.P.P.!»
- «Closed source!»
- «Classy!»
- «Wow!»
- «Not on steam!»
- «9.95 euro!»
- «Half price!»
- «Oh man!»
- «Check it out!»
- «Awesome community!»
- «Pixels!»
- «Teetsuuuuoooo!»
- «Kaaneeeedaaaa!»
- «Now with difficulty!»
- «Enhanced!»
- «90% bug free!»
- «Pretty!»
- «12 herbs and spices!»
- «Fat free!»
- «Absolutely no memes!»
- «Free dental!»
- «Ask your doctor!»
- «Minors welcome!»
- «Cloud computing!»
- «Legal in Finland!»
- «Hard to label!»
- «Technically good!»
Notes[]
-
↑ Textures for Block of diamond and Diamond ore had been added to the jar’s terrain.png texture file by, at the latest, January 28, 2010 17:03 UTC, hours before this version was released.
- This is known because they are in the later in-20100129 jar’s terrain.png, which was last modified at that same exact time.
- This is evidence that these blocks were added in this version, though as with the gear, they were only been accessible using inventory editing.
-
Evidence of gear introduction in this version:
- The in-20100125-2 jar contains no gear textures.
- The in-20100129 jar does contain gear textures, which are dated January 26, 2010 1:13-1:15 UTC.
- Notch’s January 26, 2010 1:36 UTC YouTube video displays functioning gears.
- This is evidence that functional gears were in any version released between January 26, 2010 1:15 UTC and January 29, 2010 14:53 UTC.
Trivia[]
- Infdev was given its name as a play on words from Indev (which stood for IN DEVelopment); the «Inf» stands for Infinite or In Further.
- Infdev is silent since the Infdev resources have been removed from minecraft.net/resources (unless the user uses a proxy for the resources), but this does not happen to Indev.
- Breaking a block when directly on top of it would not show the breaking animation in Infdev.
- In early versions of Infdev, the player would start with 990 wood planks and 999 glass blocks.
- In the terrain.png (the file with all of the textures), two identical textures for gears could be seen. These would be replaced by the animated textures for clockwise and counter-clockwise gears in-game. The actual gear textures (which the animation is based on) were located in the folder, under the names and .
- In the same file, a strange and out of place texture could be seen below the sapling, which appeared to be a jumble of red, orange, and white pixels. However, it was later replaced with a solid red square, with the words «FIRE TEX! HNST» written on it. This texture is replaced with the animated fire texture in-game.
- There is a rumor that in the files, an unused level type called the «Skylands» could be found, which might’ve been a new file type for Indev (possibly the Floating world type).[more information needed]
- From the February 27 to April 15, 2010 Infdev versions, mobs did not spawn due to a bug in the code. The April 15 version fixed this.
- Although only one version of infdev is available through the launcher, all except three of the infdev versions of the game have been archived in their unmodified states on third party websites.
- If the player tries to play the first 5 versions of Infdev (except Java Edition Infdev 20100227-1, which is currently lost) without proxy or modifications, they may be kicked back to the main menu, or the game might crash with a error.
Block IDs[]
Icon |
Dec |
Hex |
Block
|
|
Air
|
|
1
|
1
|
Stone
|
|
2
|
2
|
Grass Block
|
|
3
|
3
|
Dirt
|
|
4
|
4
|
Cobblestone
|
|
5
|
5
|
Planks
|
|
6
|
6
|
Sapling
|
|
7
|
7
|
Bedrock
|
|
8
|
8
|
Flowing Water
|
|
9
|
9
|
Stationary Water
|
|
10
|
A
|
Flowing Lava
|
|
11
|
B
|
Stationary Lava
|
|
12
|
C
|
Sand
|
|
13
|
D
|
Gravel
|
|
14
|
E
|
Gold Ore
|
|
15
|
F
|
Iron Ore
|
|
16
|
10
|
Coal Ore
|
Icon |
Dec |
Hex |
Block
|
|
17
|
11
|
Wood
|
|
18
|
12
|
Leaves
|
|
19
|
13
|
Sponge
|
|
20
|
14
|
Glass
|
|
21
|
15
|
Red Cloth
|
|
22
|
16
|
Orange Cloth
|
|
23
|
17
|
Yellow Cloth
|
|
24
|
18
|
Chartreuse Cloth
|
|
25
|
19
|
Green Cloth
|
|
26
|
1A
|
Spring Green Cloth
|
|
27
|
1B
|
Cyan Cloth
|
|
28
|
1C
|
Capri Cloth
|
|
29
|
1D
|
Ultramarine Cloth
|
|
30
|
1E
|
Violet Cloth
|
|
31
|
1F
|
Purple Cloth
|
|
32
|
20
|
Magenta Cloth
|
|
33
|
21
|
Rose Cloth
|
Icon |
Dec |
Hex |
Block
|
|
34
|
22
|
Dark Gray Cloth
|
|
35
|
23
|
Light Gray Cloth
|
|
36
|
24
|
White Cloth
|
|
37
|
25
|
Dandelion
|
|
38
|
26
|
Rose
|
|
39
|
27
|
Brown Mushroom
|
|
40
|
28
|
Red Mushroom
|
|
41
|
29
|
Block of Gold
|
|
42
|
2A
|
Block of Iron
|
|
43
|
2B
|
Double Slab
|
|
44
|
2C
|
Slab
|
|
45
|
2D
|
Bricks
|
|
46
|
2E
|
TNT
|
|
47
|
2F
|
Bookshelf
|
|
48
|
30
|
Mossy Cobblestone
|
|
49
|
31
|
Obsidian
|
Icon |
Dec |
Hex |
Block
|
|
50
|
32
|
Torch
|
|
51
|
33
|
Fire
|
|
52
|
34
|
Infinite Water Source
|
|
53
|
35
|
Infinite Lava Source
|
|
54
|
36
|
Chest
|
|
55
|
37
|
Cog
|
|
56
|
38
|
Diamond Ore
|
|
57
|
39
|
Block of Diamond
|
|
58
|
3A
|
Crafting Table
|
|
59
|
3B
|
Crops
|
|
60
|
3C
|
Farmland
|
|
61
|
3D
|
Furnace
|
|
62
|
3E
|
Lit Furnace
|
Alpha replacing Infdev[]
Because Infdev’s main purpose was to catch an infinite terrain version up to par with Indev’s content, that purpose was filled around June 2010. Infdev was replaced by the name of Alpha as a sign of progression towards release. Infdev no longer gets updated, and its link has been removed from the Minecraft website.
Infdev, along with Indev, were still available on Minecraft.net up until September 2010, and to play Infdev now, players must use the option for playing another version of the game in the new launcher.
Alpha’s transition was an arguably «gradual» one, as the version Alpha v1.0.0 was originally an Infdev version, which was only defined as being Alpha v1.0.0 upon the release of Alpha v1.0.1.
Phases of Infdev[]
One can split Infdev into, at most, three phases.
Phase one started on February 27, 2010, and ended on March 25, 2010. This phase of Infdev was mostly for testing purposes, seeing as the player spawned with stacks of certain items in their inventory. Test structures, such as brick pyramids and obsidian walls, would generate throughout the world. This phase of the game brought all of Indev’s features up to par with Infdev’s infinite terrain.
Phase two started on March 27, 2010 and ended on April 20, 2010. This phase of the game was mostly used to fix bugs in the game. The terrain generator changed many times throughout this phase, and a new save format was introduced, along with the ability to save up to 5 worlds in the client.
Phase three started on June 7, 2010 and ended on June 30, 2010. This was the «extra phase» of Infdev, since all of Indev’s features had been caught up to Infdev’s infinite terrain, and this phase mostly added new features. This phase saw the addition of many things, such as doors, signs, ladders and stairs. This phase also introduced Seecret Updates, which added things such as minecarts and rails, and dungeons and spawners. On June 29, 2010, Notch started to develop the offline client of the game, which no longer required the player to use a browser to play Minecraft. Since these versions only added new features, one could consider them as early Alpha versions.
Changes[]
Textures
-
Feathers
Changed texture from .
Slightly changed the texture of golden axes, pickaxes, shovels, and swords.
-
Apples
Changed texture from
- Items.png
- Added gold armor sprites
- Added diamond armor sprites
- Removed studded armor sprites
General
- HUD
Game version is no longer 0.31 but has been renamed to just «Minecraft Indev».
- Debug screen
- Added «C», «F», «O», «B», «I», and «T».
- C is rendered/total chunks.
- F is chunks outside the field of view.
- O is chunks culled by occlusion culling.
- E is rendered/total entities.
- B is entities culled by being in a chunk that can’t be seen.
- I is individually culled entities.
- T is «terrain and lighting data».
- General[verify]
- Load level screen has a dirt background.
- Pressing ESC pauses the game.
- When mining, switching to the right tool no longer causes blocks to be instantly mined.
- Removed very faint fog effects when Render Distance is set to «Far».
- Mushroom Stew now restores 10 health.
- Blocks[verify]
- Changed block place animation.
- The dirt background on the title screen no longer moves upwards.
- Plants can no longer be placed without the right block under them.
- Plants now get removed when the block under them is removed.
- The game will attempt to place a block on every right click.
Item IDs[]
Icon |
Dec |
Hex |
Item
|
|
256
|
100
|
Iron Shovel D |
|
257
|
101
|
Iron Pickaxe D |
|
258
|
102
|
Iron Axe D |
|
259
|
103
|
Flint and Steel D |
|
260
|
104
|
Apple
|
|
261
|
105
|
Bow
|
|
262
|
106
|
Arrow
|
|
263
|
107
|
Coal
|
|
264
|
108
|
Diamond
|
|
265
|
109
|
Iron Ingot
|
|
266
|
10A
|
Gold Ingot
|
|
267
|
10B
|
Iron Sword D |
|
268
|
10C
|
Wooden Sword D |
|
269
|
10D
|
Wooden Shovel D |
|
270
|
10E
|
Wooden Pickaxe D |
|
271
|
10F
|
Wooden Axe D |
|
272
|
110
|
Stone Sword D |
Icon |
Dec |
Hex |
Item
|
|
273
|
111
|
Stone Shovel D |
|
274
|
112
|
Stone Pickaxe D |
|
275
|
113
|
Stone Axe D |
|
276
|
114
|
Diamond Sword D |
|
277
|
115
|
Diamond Shovel D |
|
278
|
116
|
Diamond Pickaxe D |
|
279
|
117
|
Diamond Axe D |
|
280
|
118
|
Stick
|
|
281
|
119
|
Bowl
|
|
282
|
11A
|
Mushroom Stew
|
|
283
|
11B
|
Golden Sword D |
|
284
|
11C
|
Golden Shovel D |
|
285
|
11D
|
Golden Pickaxe D |
|
286
|
11E
|
Golden Axe D |
|
287
|
11F
|
String
|
|
288
|
120
|
Feather
|
|
289
|
121
|
Gunpowder
|
Icon |
Dec |
Hex |
Item
|
|
290
|
122
|
Wooden Hoe D |
|
291
|
123
|
Stone Hoe D |
|
292
|
124
|
Iron Hoe D |
|
293
|
125
|
Diamond Hoe D |
|
294
|
126
|
Golden Hoe D |
|
295
|
127
|
Seeds
|
|
296
|
128
|
Wheat
|
|
297
|
129
|
Bread
|
|
298
|
12A
|
Leather Cap D |
|
299
|
12B
|
Leather Tunic D |
|
300
|
12C
|
Leather Pants D |
|
301
|
12D
|
Leather Boots D |
|
302
|
12E
|
Chain Helmet D |
|
303
|
12F
|
Chain Chestplate D |
|
304
|
130
|
Chain Leggings D |
|
305
|
131
|
Chain Boots D |
|
306
|
132
|
Iron Helmet D |
Icon |
Dec |
Hex |
Item
|
|
307
|
133
|
Iron Chestplate D |
|
308
|
134
|
Iron Leggings D |
|
309
|
135
|
Iron Boots D |
|
310
|
136
|
Diamond Helmet D |
|
311
|
137
|
Diamond Chestplate D |
|
312
|
138
|
Diamond Leggings D |
|
313
|
139
|
Diamond Boots D |
|
314
|
13A
|
Golden Helmet D |
|
315
|
13B
|
Golden Chestplate D |
|
316
|
13C
|
Golden Leggings D |
|
317
|
13D
|
Golden Boots D |
|
318
|
13E
|
Flint
|
|
319
|
13F
|
Raw Porkchop
|
|
320
|
140
|
Cooked Porkchop
|
|
321
|
141
|
Painting
|
История
Официальный выпуск Java Edition |
1.3.1 |
12w16a |
Добавлена демо-версия. Во время выхода предварительных версий minecraft.jar должен быть запущен непосредственно с параметром . |
1.3.2 |
Пользователи могут играть в демо-версию в браузере. |
1.6.2 |
Последняя версия лаунчера (1.3.4) позволяла игрокам, ещё не купившим Minecraft, поиграть в демонстрационную версию. |
1.12 |
17w13b |
Сообщение в начале игры было изменено с «Check the achievements for hints» на «Check the advancements for hints». |
|
0.2.1 |
Выпущена демо-версия, однако она никогда не обновлялась и, в результате, была удалена из магазина приложений. |
0.12.0 |
Данная версия была выпущена в Windows Store для Windows 10 Edition, включая демо-версию. |
Официальный выпуск Bedrock Edition |
1.2 |
Выпущено Bedrock Edition, включая демо-версию для Windows 10 Edition. |
Additions[]
Blocks
-
Diamond ore
- Not in Indev house block chest.
- Drops 1-3 diamonds.
-
Block of diamond
- Not in Indev house block chest.
- Drops itself.
-
Gear
- Could only be obtained by inventory editing and was initially invisible in the inventory.
At some point, this was changed to the animated version as seen when placed in the world.
- A gear’s sprite consisted of two parts; the center rod and the animated gear itself.
- When hacked into the game, a gear could be placed anywhere, but would show nothing in its block space and was invisible unless horizontally adjacent to one or more blocks.
- A placed gear could not be destroyed by mining a block that its gear sprite was shown on, because the placed gear was actually adjacent to that block.
- If the block a gear sprite was shown on was destroyed, the adjacent placed gear would no longer show that sprite.
- Placed gears could not be destroyed directly by the player; attempts to do so would phase through to the block behind it, much like water
A placed gear could only be removed by explosions.
.
- Drops itself.
Items
-
Coal
-
Diamond
-
Gold ingot
-
Iron ingot
- New Wooden, Stone and Diamond swords, axes, pickaxes and shovels variants
- Swords mine 1.5 times faster than by hand.
- Indev House
- Items added to the tool chest
- Iron sword
- All 16 new item types
Gameplay
- Crafting
- Pressing B opens the crafting menu
- Crafting is not fully functional yet, with the only available recipe being an apple to an arrow.
- Unlike with the Inventory, you can’t move while Crafting.
Blocks[]
New
Name |
Image |
Obtaining |
Tool Required |
Uses
|
Torch
|
|
Ingredients |
Crafting recipe
|
Coal +Stick
|
|
|
|
|
Fire
|
|
|
|
|
Chest
|
|
Ingredients |
Crafting recipe
|
Oak Planks
|
|
|
|
|
Diamond Ore
|
|
|
|
|
Block of Diamond
|
|
Ingredients |
Crafting recipe
|
Diamond
|
|
|
|
|
Workbench
|
|
Ingredients |
Crafting recipe
|
Oak Planks
|
|
|
|
|
Farmland
|
|
|
|
|
Wheat Crops
|
|
|
|
|
Furnace
|
|
Ingredients |
Crafting recipe
|
Cobblestone
|
|
|
|
|
Gear
|
|
|
|
|
Changed
Name |
Image |
Changed
|
Wooden Planks
|
|
Ingredients |
Crafting recipe
|
Oak Log
|
|
|
Block of Iron
|
|
Ingredients |
Crafting recipe
|
Iron Ingot
|
|
|
Block of Gold
|
|
Ingredients |
Crafting recipe
|
Gold Ingot
|
|
|
TNT
|
|
Ingredients |
Crafting recipe
|
Gunpowder +Sand
|
|
|
Stone Slab
|
|
Ingredients |
Crafting recipe
|
Cobblestone
|
|
|
Stone
|
|
Ingredients |
Smelting recipe
|
Cobblestone +Any fuel
|
|
|
Glass
|
|
Ingredients |
Smelting recipe
|
Sand +Any fuel
|
|
|
Changes[]
Items
- Controls
- Right-clicking on a stack picks up or puts down a single item.
- Left-clicking on a stack picks up or puts down the entire stack.
- It does not deposit more items than would create an item stack larger than the maximum stack size.
- The remainder remains hovering at the pointer.
- The player can no longer walk while having a chest open.
- Maximum item stack size changed from 99 to 50 for items in the inventory, and 100 for items inside chests.
- General
Items now show as 3D voxel sprites.
- Indev house
Size of starting item stacks in Indev house chests increased from 99 to 100
HUD
- Fullscreen mode no longer affects GUI’s, the Hotbar or displayed text.
- Armor sprites will no longer display in their respective slots even if the level is reloaded.