Маски

Trivia[]

  • Judging by the Confederate flag lying on his couch, his desire for a tattoo of «Old Dixie» and his hatred towards Russians in Wrong Number, Jake is most likely a Neo-Confederate.
  • Jake is the only 50 Blessings hitman who is shown to be a «true believer» who actually buys into their cause, unlike Biker, and Richter, who all clearly don’t believe in 50 Blessings’ cause and view it as ridiculous, but do their dirty work to avoid getting on their bad side, knowing what they’re capable of.
  • Jake has an unused bloody face sprite, sprCobraBlood, apparently intended for Withdrawal’s outro. The face is a still image without the capacity to move because he was never intended to talk in this scene. This sprite is available for use in the Level Editor, but it’s positioning is off, displacing the sprite into the lower right corner of the screen.
  • Jake gets his masks delivered from FEDUP delivery service, an obvious parody of FedEx.
  • Jake’s Irvin mask features a nail gun, implying a history in hardware. The digital comics revealed that he originally worked in a junkyard until he was fired for having a bad attitude towards his boss.
  • Jake is not Daniels, but has occasionally been confused for him by players due to their similar physique as well as the fact that Daniels wears a mask. However, there are enough differences between them physically to rectify that they are not the same person, with Daniels also having been killed in Hawaii in 1985 while staying behind with Barnes in his last moments. Barnes is also African-American, meaning it would be unlikely that Jake would be friends with him given his Neo-Confederate views, which always tend to be very racist towards African-Americans.
  • He is the only 50 Blessings Operative other than Jacket to wear more than one mask.
  • Jake has two possible cars in the game; one is a light green sedan, the other is a black truck. The truck only appears if Jake picks up the briefcase of money at the end of Act I, Scene 3: Hard News, implying that he used the stolen money to buy the truck.
  • His name is, as proven by Dennis Wedin in his AMA, half a reference to his favorite professional wrestler Jake «The Snake» Roberts and half a reference to a friend of his named Jake the Snake.
  • Jake’s snake mask could be a reference to the Gadsden flag, showing a snake with the words «Don’t tread on me.»
  • Jake appears to have been trained in Karate, according to the game files at least.
  • Jake’s expositional role paints a portrait of Hotline Miami fans who didn’t understand 50 Blessings were behind the calls, insinuating those players just wanted to kill Russians.
  • Jake’s apartment theme is a slowed down version of the last minute of «Simma Hem» by Riddarna.
  • In the Level Editor, there is an unused sprite of Jake wielding a single MP5. In the game itself, Jake is never able to pick up or use an MP5, as it is never used by the Russian Mafia, and does not spawn on his levels.
  • The Dallas mask is unlocked after beating Jake’s final level, meaning it would only be usable on a replay.

Known Members and Operatives[]

Leadership

  • The Colonel : Brandon Mask | Possible Founder or Leader | Possibly killed by a gunshot or the nuke
  • The Janitors: | Operating the calls to the Operatives | Fled Miami
  • Phone Hom Manager: | Manager for Phone Hom | Killed by Biker
  • Manager: | Executive for 50 Blessings | Possibly killed by the nuke

Operatives

  • Jacket: Various | Operative, at least partially believes he’s under orders of the Russian Mafia | Dead by nuke
  • Biker: Motorcycle Helmet | Rogue Operative | Likely fled to the desert
  • Richter: Richter Mask | Reliable, but secretly reluctant Operative, keeps tapes of his phone messages, father possibly connected to 50 Blessings in some way | Dead by nuke
  • Prison Boss: Unknown | Imprisoned Operative | Dead from being hit over the head with a pipe by Richter
  • Jake: Jake Mask | Unswerving Operative | Dead by gunshot to the head by Petrov or the Manager
  • Tension Man: Tony Mask | Operative captured by Russian mob | Dead by detonation of a Russian explosive by Jacket
  • Carl: Carl Mask | Suicidal Operative | Suicide by Russian mobsters in dance club
  • Aubrey: Aubrey Mask | Operative in hiding spray tagged for a hit | Likely dead
  • Earl: Earl Mask | Operative captured by Russian mafia and tied to a chair | Dead in Overdose
  • Dennis: Dennis Mask | Operative cornered by Russian mafia | Dead by bludgeoning in Tension
  • Jones: Jones Mask | Operative surrealistically seen by Jacket in sewer in Full House | Dead
  • Technician: Likely Charlie Mask | Operative setting up phone lines to frame The Golden Truckstop | Likely Dead

Hotline Miami[]

Part One: Phonecalls

Phonecalls serves as a story introduction, it introduces Jacket as a depraved man who commits murders under the orders of mysterious phone callers and frequently visits his friend Beard, who seems to work at many places always giving free stuff to Jacket. This part ends when Jacket saves the Girlfriend.

  • The Metro (Prelude; Jacket)
  • No Talk (Chapter One; Jacket)
  • Overdose (Chapter Two; Jacket)
  • Decadence (Chapter Three; Jacket)

Part Two: Questions

The Girlfriend lives with Jacket, slowly influencing his lifestyle into a healthier one. However, Beard starts to act strange and his stores are all empty.

  • Tension (Chapter Four; Jacket)
  • Full House (Chapter Five; Jacket)
  • Clean Hit (Chapter Six; Jacket)
  • Neighbors (Chapter Seven; Jacket)

Part Three: Visitations

Jacket’s trips to the stores change drastically; Beard is dead and replaced by a mysterious unwelcoming man. Many undead mobsters who were slain by Jacket start to haunt him.

  • Push It (Chapter Eight; Jacket)
  • Crackdown (Chapter Nine; Jacket)
  • Hot & Heavy (Chapter Ten; Jacket)
  • Deadline (Chapter Eleven; Jacket)

Part Four: Connections

Jacket is attacked by a man in a rat mask in his living room while girlfriend was shot dead in the other room. Afterwards he wakes up in a hospital, realizing that everything was a coma dream blended with his own memories. He finds his way back to his apartment, storms a police station in order to get revenge on his would-be killer, tracks down the heads of the Russian mafia and kills them, ending his story.

  • Trauma (Chapter Twelve; Jacket)
  • Assault (Chapter Thirteen; Jacket)
  • Vengeance (Chapter Fourteen; Jacket)
  • Showdown (Final Chapter; Jacket)

Part Five: Answers

Running concurrently with the events of Questions, Biker aims to find the truth behind the phone calls and their agenda.

  • Safehouse (Chapter Sixteen; Biker)
  • Fun & Games (Chapter Seventeen; Biker)
  • Prank Call (Chapter Eighteen; Biker)
  • Resolution (Chapter Nineteen; Biker)

Extra Chapters

  • Highball (Bonus Chapter, patch enabled; Jacket)
  • Exposed (Special Chapter, PC/Mac/PS3/PS Vita/Preorder bonus; Jacket)

Первый акт. Exposition

1-1 Сцена. Down Under Hotline Miami 2: Wrong Number. Прохождение

1 этаж бандитского притона

Играем за девушку Кори в маске Зебры (способность «кувырок» на кнопку Space). Ждем на улице, пока противник с огнестрельным оружием не подойдет ко входной двери. После врываемся и вырубаем его и его напарника. Зачищаем этаж. В комнате справа от лестницы противник с огнестрельным оружием. Кидаем и оглушаем или используем другое огнестрельное оружие.

2 этаж притона

На втором этаже курит противник с огнестрельным оружием. Он стоит спиной. Убиваем и берем его оружие (если у вас нет). Не выходя с лестницы, стреляем в коридор, и на звуки к нам бегут ребята из соседних комнат, которых убиваем в дверном проеме. В центре этажа ходят двое с огнестрельным оружием, и их нужно убивать с помощью приближения (кнопка Shift) или они также могут прибежать на шум.

1-2 Сцена. Homicide Прохождение Hotline Miami 2

На уровне можно найти фигурки главных героев игры «Nuclear Throne».

Магазин

Выходя из машины подходим к багажнику и берем огнестрельное оружие. Заходя в магазин убиваем противника слева, после чего аккуратно заходим в центральное подсобное помещение (там двое с оружием). Шумим и к нам прибегают до трех человек. Их расстреливаем в проходе. После остается противник в правой части здания. Его можно убить через розовый стеллаж чуть выше стенда с компьютером. Не забываем взять новое оружие.

Мастерская

За углом противник. Опять убиваем из огнестрельного оружия и встречаем гостей. Сложность представляет гараж справа, в котором открытые пространства. Используем «Shift» и смотрим где остались противники.

1-3 Сцена. Hard News Хотлайн Майями 2. Прохождение

Холл

Заходя в здание, на стойке берем бутылку и поднимаемся на лифте.

Большие офисы

Уровень хорошо простреливается, так что убиваем двоих в комнате справа. А остальных выманиваем на шум выстрелов, либо выглядывая из-за угла и сразу прячась.

Кабинет шефа

Один противник в коридоре (с оружием ближнего боя). В комнатах по бокам ходят ребята с огнестрельным оружием, которых можно выманить

Заходя в кабинет босса необходимо убить подручного, который стоит сбоку от него (осторожно у него пистолет). Забираем кейс, который лежит на столе, и уходим (шефа убивать не обязательно)

1-4 Сцена. Final Cut Hotline Miami 2: Wrong Number. Прохождение

Камеры и офисы

Начинаем играть в камере предварительного задержания. Пока полицейский отвлекся, подходим к нему сзади и сворачиваем ему шею. Его собеседник открывает дверь, но она его оглушает. Берем дубинку и добиваем его. Поднимаемся по лестнице.

Этаж состоит из нескольких офисов. Первым делом бежим вниз до лестницы. Выглядываем так, чтобы вас заметил офицер с огнестрельным оружием. Пока он бежит к вам, подбегаем к углу и, когда он приближается, убиваем

Получив оружие, стреляем осторожно, так как почти все офицеры полиции откликаются на шум. Вас могут зажать с нескольких сторон, поэтому двигайтесь быстро

Если зажимают, то прячетесь в одно из офисов. У них нет окон и вам проще будет оценить обстановку.

Допросная

Сразу в комнате сверху будут три офицера, один вооружен. Если вы будете стрелять через окна, вас могут услышать из комнаты снизу, будьте готовы к приему.

По этому уровню ходит мини-босс — специальный агент, вооруженный двумя пистолетами. Он умеет перекатываться и прятаться за стенами (в определенных местах.) Его пули движутся чуть медленней чем у других противников и есть возможность отскочить. Для его убийства необходимо выстрелить в него (или ударить) после чего он упадет и нужно совершить добивание.

Из других особенностей уровня, это новый противник – Детектив (или толстяк). Его можно убить только из огнестрельного оружия, причем умирает он сразу только от выстрела из дробовика. При выстреле из другого оружия, он будет некоторое время бежать на вас, после чего умрёт. Детектива можно также выманить на шум выстрела в коридор, где от него можно будет легко увернуться.

После убийства всех противников, необходимо подобрать ключ с тела специального агента. С его помощью открываем дверь в допросную.

Templates[]

Weapons in Hotline Miami
Melee Knife · Baseball Bat · Lead Pipe · Golf Club · Crowbar · Pool Cue · Frying Pan · Pot · Machete · Hammer · Sledgehammer · Fireaxe · Katana

Briefcase · Drill · Baton · Trophy · Cleaver

Handguns Silenced Pistol · Magnum
Sub Machine Guns

Uzi · MP5 · Skorpion

Shotguns Double Barrel · Shotgun
Assault Rifles M16
Thrown

Glass Bottle · Beer Can · Brick · Dart · Ninja Star · Scissors

Unused Pistol · Crossbow · Chainlink
Beta Flamethrower · RPG · Automatic Shotgun · Minigun · Grenade · Plank · Taser · 9mm · Sniper Rifle
Chapter Exclusive Weapons Legends Metro Exclusive · Carl Mask Exclusive · Assault Exclusive · Showdown Exclusive · Biker Exclusive · Richter Exclusive
Weapons in Hotline Miami 2: Wrong Number
Melee Baseball Bat · Butterfly Knife · Golf Club · Lead Pipe · Chainlink · Machete · Fire Axe · Big Pipe · Katana ·

Hammer · Chainsaw · Baton · Taser · Glass Bottle · Drill · Cleaver · Toothbrush · Glass Shiv · Skateboard · Pot

Handguns

9mm · Magnum · Silenced Heavy Pistol ·

Sub Machine Guns

Uzi · MP5 · Mendoza · FAMAE ·

Shotguns Double Barrel · Shotgun
Rifles and Machine Guns

M16 · Kalashnikov ·

Special Weapons Sniper Rifle · Flamethrower
Unusable Knife · Silenced Pistol · Skorpion · Silenced Uzi · Pistol · Crossbow
Beta Frying Pan · Scissors · Brick · Pool Cue · Dart · Ninja Star
Throwable Only Acid · Throwing Knife
Chapter Exclusive Weapons Legends

Police Exclusive · Martin Brown Exclusive · The Fans Exclusive · Jake Exclusive · Soldier Exclusive · Carl Mask Exclusive · Richter Exclusive · Biker Exclusive · Henchman Exclusive · Jacket Exclusive

Trivia[]

  • In the game files, The Colonel is referred to as General. He is later promoted to Lieutenant General as the war in Hawaii progresses.
  • Interestingly, he is not the only commander in the war in Hawaii to go insane, as his russian counterpart also goes insane during the events of Casualties.
  • He is most likely based off Colonel Walter E. Kurtz from the 1979 film Apocalypse Now. They look very similar, from their baldness to their facial structures, to both of them being high ranking in the military, and they both end up going insane near the end of the war.
    • The panther face he wears in the intro of Casualties is a reference to the Brandon mask in the first game, which is a tribute to Brandon McCartin. Still, because of the assonance, it can be interpreted as a tribute to Kurtz’s actor in the movie, Marlon Brando.
    • His promotion to Lt General and nuking of the world could be a reference to Lt General Jack D. Ripper in Doctor Strangelove.
  • It is heavily implied that The Colonel founded and led the 50 Blessings organization and orchestrated (if not actively participated in) the assassinations of the American and Russian Presidents which caused a nuclear war to break out at the end of Hotline Miami 2. The Colonel could thusly be considered to be the main antagonist of the entire Hotline Miami series, though he is never fought directly or worked against directly.

Differences with Final Game[]

There are several apparent differences in the comic in regards to the events and characters of Hotline Miami 2: Wrong Number:

  • In the second episode, Jake joins 50 Blessings on April 27th, 1989, and receives his mask on May 2nd, 1989. In the final game, Jake shaves his hair on April 25th during Hard News and receives a call from 50 blessings, and Jake’s reaction to the call hints that it’s not the first call he has received. He also has his Cobra mask and costume by this point.
  • Daniels bears a scar in the comic, which is not present in the final game, and doesn’t cover his face with the scarf. He is also shown with hair, while in the game his head is clean shaven.
  • The fifth episode is happening in 1987 and shows similarities with Stronghold (which happens on October 25th, 1985), when at this time the conflict was already ended and Beard had died in the bombing of San Francisco in 1986. However in the paperback edition of the comic (for now only in Italian), the date has been corrected.
  • The Fans in the first issue are shown to already be gathered and in the masks on June 23rd, 1989. They’re next seen on October 9th, 1991, patrolling the streets and killing. Much of Down Under’s dialogue implies they’re breaking into patrolling the streets and mass murdering for the first time on October 31st, 1991, in the masks under the cover of Halloween, however this is not certain.
  • Mark is wearing football pads instead of his kevlar vest, and is also depicted as the angriest in the group. In the final game, Tony and Alex are the angriest, and Mark is the most laid back. He also doesn’t use guns, preferring to use his hands just like Tony.
  • Jacket is given dialogue in the form of narration. While Jacket can talk, this isn’t ever explicitly depicted in the games.
  • Corey is seen wielding a katana, reserved only for the Son in the final game (who has the means to buy a katana and the reason to use it).
  • The Swans have their numbers on their shoulders instead of their masks.
  • Alex seems jealous of Tony because the group listens to him more. During the events of the game, the group only ever follows the Swans’ advice, except for one instance where Ash follows Corey’s advice to answer the Henchman’s phone.
  • The Fans’ attack van in the comics looks professionally painted rather than spray tagged and is clearly not a Phone Hom van.
  • The first issue takes place on July 23rd, 1989, yet refers to Assault as occurring «last week» instead of one day prior as in the game. Jacket is awaiting identification, but the police had presumably already identified him by his address during his coma (June 8th to July 21st), meaning the media would know Jacket’s name and of his involvement for a solid month prior to Showdown. The newscaster also mentions that Girlfriend was found dead in «an apartment downtown» and that the chicken masked man was responsible for her «kidnapping.»
  • Richter is never mentioned in the comic, while the media and the police blame Jacket for the death of his girlfriend, even though in-game, they arrest Richter for his crimes.

Маски в игре

На каждую миссию вы выходите в маске на свой выбор – это одна из основных фишек игры Hotline Miami. Прохождение напрямую от этого не зависит, но вам стоит помнить, что у каждой маски имеются свои бонусы, которые могут сильно облегчить вам задачу. В игре существует набор из базовых масок, каждая из которых открывается при прохождении одного из уровней при наборе определенного количества очков.

Первая маска – Ричард, она выглядит как голова петуха и не дает вам никаких бонусов. Это стартовая маска, для получения которой вам ничего не нужно делать, но и бонусов вам не дают. Маска Расмус, которую вы получите при прохождении Прелюдии, делает секреты более видимыми (о них речь пойдет немного позже). Маска Тони делает вас мастером кулачного боя – вы не можете брать в руки оружие ни ближнего, ни дальнего боя, но при этом ваши удары кулаком не оглушают противника, а убивают его. Обри повышает количество оружия, которое вы можете найти на уровне, Дон Жуан делает удары открывающейся дверью не оглушающими, а смертельными, а Грэхем — маска, символически имеющая форму головы кролика, позволяет вашему персонажу передвигаться значительно быстрее. Деннис позволяет вам начать уровень не с пустыми руками, а с ножом, Джордж увеличивает область обзора персонажа, Тед делает собак дружелюбными по отношению к герою (к сожалению, вам все равно придется их убивать, чтобы пройти уровень). Маска Рами увеличивает обойму практически всех видов огнестрельного оружия, которое вы подберете на уровне, Вильям позволяет вам захватить стоящего рядом с вами противника в заложники, отобрав имеющееся у него оружие, а Питер делает ваше огнестрельное оружие более тихим. Маска Зак – это одна из самых полезных в игре, так как она дает вам больший промежуток времени между убийствами, прежде чем счетчик комбо обнулится – так вы сможете зарабатывать гораздо больше очков за счет длительных комбинацией. Маска Оскар, наоборот, является самой бесполезной – она не приносит никакого положительного эффекта, при этом окрашивая экран в красно-черные тона, то есть вам становится сложнее видеть врагов – это своего рода повышение уровня сложности (так как возможности выбора сложности в игре нет, можно использовать данную маску). Предпоследняя маска Рик повышает точность стрельбы вашего героя, а последняя, Брэндон, делает вашего персонажа невероятно быстрым, даже более быстрым, чем когда он надевает маску Грэхем.

В игре Hotline Miami прохождение может напрямую зависеть от выбора маски – при должном уровне мастерства вы сможете пройти любой уровень и в маске Ричарда, но грамотный выбор из предложенных вариантов значительно облегчит процесс и сделает его более увлекательным.

Trivia[]

  • The Janitors are both based on the game’s creators — Jonatan Söderström (brown hair) and Dennis Wedin (blonde hair).
  • The only occasion The Janitors are seen not grinning is on the secret ending conversation of Resolution.
  • In Hotline Miami, their sprites as seen from the top-down view are identical — if the player chooses to kill a janitor, Dennis will always be the one killed first. It’s possible to kill Dennis and spare Jonatan but not the opposite.
  • Their names are revealed through the second game level editor.
  • Their dialogue sprites aren’t available for the level editor through conventional uses, they can be used by hacking.
  • If Biker kills Dennis, Jonatan may flip him off.

Trivia[]

  • The Tiger’s mouth eye is likely a reference to the Evil eye in many early religions. It’s also a hallucinatory conflation by The Son with Tony’s real eye where his mask’s eye-hole is ruined.
  • This is the only level that, in Hard Mode, is not inverted. However, in the same mode, the movement keys (WASD) are inverted.
  • The Son’s line «Gotta Get a Grip» and the unhinged-jaw stretched-mouth facial sprite for him quickly became a meme.
  • Although in Death Wish the Son is shown killing the Twins with a Magnum, he uses a fire axe to kill them in this mission.
  • Official Artwork in one of Hotline Miami 2‘s special editions features a gigantic tiger with an eye in its mouth screaming at a small, white suited man with long black hair. It’s clear that this is a glorified version of The Son’s fight with Tony in his manic state, from this level.
  • When selecting the level from the Level Select menu, the words «Don’t Do It!» appear at the top of the screen and the words «Please» and «Stop» replace the usual Skip Intro? «Yes» and «No».
  • The outro strongly parallels the endings to both Doctor Strangelove and The Seventh Seal.
  • The Heavens’ Gate sprite is bookended with the same style of angelic statues that bookended the entrance to the Colombian Boss’ main office, as well as the hallucinated forms of the Swans before they fuse into one creature.
  • Though the Son doesn’t take revenge on Jacket, his last two kills are on masked blonde people, and his fireaxe likely indicates he’s reveling in their deaths.
  • Despite not being a scored level, the player still get point for killing hallucinatory demons.
  • It’s ambiguous exactly how much the Son understands he’s killing his own men and committing suicide.
  • The Demon Dog is a possible reference to Cerberus, a monster of Greek mythology that resembled a dog with three heads, same as the Demon Dog.
  • The song’s name of this level, «Fahkeet», is a play on well-known phrase «fuck it».
  • The use of the Rainbow «bridge» is a reference to the Nordic Bifrost, a burning (fitting due to the firey eyes of the demons and the son’s hallucinations) rainbow that was a bridge between Asgard (Nordic Heaven exclusive to gods) and Midgard (our realm) and is guarded by Heimdallr.
    • The Son going on the bridge to «Asgard» is most likely a joke on how the Son is now «Drug god of Miami»
    • The use of the bridge and the Son’s Russian background maybe a reference to the Varangians, who were Norse (or Vikings) people who settled in the lands of Rus (modern day Belarus, Ukraine and south western Russia)
    • The use of the bridge is also a reference to Dennis Wedin and Jonatan Soderstrom’s Swedish enthicity (Most caucasian modern Swedes are the descendants of the Norse).

Hotline Miami 2: Wrong Number[]

Pilot

0.MIDNIGHT ANIMAL :

  • NG+ Intro: Nounverber — Black Tar
  • Level: Prey Growl — Detection
  • Outro: Dennaton Games — Videodrome

Act 1 Exposition

1.DOWN UNDER :

  • Intro: Light Club — Blizzard
  • Level: Jasper Byrne — Voyager
  • Score screen (for all levels with points): M/O/O/N — Dust
  • Outro: Light Club — She Meditates

2.HOMICIDE :

  • Intro: Endless — Disturbance
  • Level: Perturbator (feat. Noir Deco) — Technoir
  • Outro 1: Dennaton Games — Videodrome
  • Outro 2: Old Future Fox Gang — Guided Meditation

3.HARD NEWS :

  • Intro: Riddarna — Simma Hem / Miami Jam
  • Level: Magna — Divide
  • Outro: Light Club — She Meditates

4.FINAL CUT :

  • Intro 1: Mitch Murder — Hollywood Heights
  • Intro 2: Life Companions — Richard
  • Intro 3: Sjellos — Chamber of Reflections
  • Intro 4: Dennaton Games — Videodrome
  • Level: Jasper Byrne — Decade Dance
  • Outro: Dennaton Games — Videodrome

Act 2 Rising

5.FIRST TRIAL :

  • Intro: Chromacle — Interlude
  • Level: Vestron Vulture — New Wave Hookers
  • Outro: Modulogeek — Around

6.MOVING UP :

  • Intro: Light Club — Blizzard
  • Level: Magic Sword — In the Face of Evil
  • Outro 1: Dennaton Games — Videodrome
  • Outro 2: Light Club — She Meditates

7.NO MERCY :

  • Intro: Dag Unenge — Untitled / The Winding Theme #1
  • Level: Scattle — Remorse
  • Outro 1: Dennaton Games — Videodrome
  • Outro 2: Light Club — She Meditates
  • Outro 3: Mitch Murder: Frantic Aerobics
  • Outro 4: Life Companions — Richard
  • Outro 5: Chromacle — Interlude

8.EXECUTION :

  • Level: Perturbator — Sexualizer
  • Outro: Dennaton Games — Videodrome

Act 3 Climax

9.AMBUSH :

  • Intro 1: Old Future Fox Gang — Java
  • Intro 2: El Huervo — Rust
  • Level: M/O/O/N — Delay
  • Outro 1: Dennaton Games — Videodrome
  • Outro 2: Chromacle — Interlude

10.INTO THE PIT :

  • Intro: Light Club — Blizzard
  • Level 1: Jasper Byrne — Voyager
  • Level 2: Life Companions — We’re Sorry

11.DEAD AHEAD :

  • Intro: Chromacle — Interlude
  • Level: Scattle — Bloodline
  • Outro 1: Dennaton Games — Videodrome
  • Outro 2: Old Future Fox Gang — Guided Meditation

12.DEATH WISH :

  • Intro 1: Mitch Murder — Hollywood Heights
  • Intro 2: Dennaton Games — Videodrome
  • Level: Carpenter Brut — Roller Mobster
  • Outro 1: Dennaton Games — Videodrome
  • Outro 2: Endless — Keep Calm

Act 4 Falling

13.SUBWAY :

  • Intro 1: Modulogeek — Around
  • Intro 2: Chromacle — Interlude
  • Level: IAmTheKidYouKnowWhatIMean — Run
  • Outro normal: Modulogeek — Around
  • Outro Hank’s bar: Nounverber — Black Tar

14.STRONGHOLD :

  • Intro: El Huervo — Rust
  • Level: Benny Smiles — Hotline Miami Theme
  • Outro 1: Dennaton Games — Videodrome
  • Outro 2: Light Club — She Meditates

15.WITHDRAWAL :

  • Intro 1: Riddarna — Simma Hem / Miami Jam
  • Intro 2: Mitch Murder — Frantic Aerobics
  • Level: M/O/O/N — Quixotic
  • Outro normal — Light Club — She Meditates
  • Outro hideout 1: Dennaton Games — Videodrome
  • Outro hideout 2: Chromacle — Interlude
  • Outro Evan — Old Future Fox Gang — Guided Meditation

16.CASUALTIES :

  • Intro 1: Chromacle — Interlude
  • Intro 2: Life Companions — Richard
  • Intro 3: Dennaton Games — Videodrome
  • Intro 4: El Huervo — Ghost
  • Level: Magic Sword — The Way Home
  • Outro 1: Dennaton Games — Videodrome
  • Outro 2: Modulogeek — Around
  • Outro 3: Endless — Disturbance
  • Outro 4: Castanets — You Are the Blood

Act 5 Intermission

17.FIRST BLOOD :

  • Intro 1: Modulogeek — Around
  • Intro 2: Chromacle — Interlude
  • Level: Dubmood — Richard
  • Outro: Endless — Disturbance

18.DEMOLTION :

  • Intro: Modulogeek — Around
  • Level: Mega Drive — NARC
  • Outro: Endless — Disturbance

19.HOUSE CALL :

  • Intro: Modulogeek — Around
  • Level: Cinimod — Rumble

20.RELEASE :

  • Intro 1: Modulogeek — Around
  • Intro 2: Chromacle — Interlude
  • Level: Carpenter Brut — Le Perv
  • Outro 1: Dennaton Games — Videodrome
  • Outro: Modulogeek — Around

Act 6 Catastrophe

21.SEIZURE :

  • Intro: Auto Delta Time — Ms Minnie
  • Level: El Tigr3 — She Swallowed Burning Coals
  • Outro: Light Club — She Meditates

22.BLOOD MONEY :

  • Intro 1: Dag Unenge — Untitled / The Winding Theme #1
  • Intro 2: Chromacle — Interlude
  • Level: Mega Drive — Acid Spit
  • Outro 1: Dennaton Games — Videodrome
  • Outro 2: Life Companions — Richard
  • Outro 3: Old Future Fox Gang — Guided Meditation

23.CAUGHT :

  • Intro 1: Chromacle — Interlude
  • Intro 2: Life Companions — Richard
  • Intro 3: Dennaton Games — Videodrome
  • Level: Mega Drive — Slum Lord
  • Outro: Dennaton Games — Videodrome

24.TAKE OVER :

  • Intro: Auto Delta Time — Ms Minnie
  • Level: Perturbator — Future Club

Feature Film

25.APOCALYPSE :

  • Intro: Chromacle — Interlude
  • Level: Light Club — Fahkeet
  • Credits: M/O/O/N — Dust
  • Outro 1: Modulogeek — Around
  • Outro 2: Dennaton Games — Videodrome
  • Outro 3: Castanets — You Are the Blood
  • Outro 4: Perturbator — Welcome Back / Hotline 3

Bonus Content

00. THE ABYSS:

  • Intro 1: Old Future Fox Gang — Guided Meditation
  • Intro 2: LipPi Sound — Abyss Intro
  • Level: LipPi Sound — Abyss

Вопросы

Вторая глава начинается с галлюцинации, в которой вы знакомитесь со странными людьми в масках, которые задают вам странные вопросы. В конце первой главы вы спасли девушку, которая теперь живет с вами. Следующие задания остаются прежними – вы берете заказ, исполняете его и возвращаетесь домой. Но на этот раз немного иначе заканчивается глава Hotline Miami. Прохождение босса по имени Байкер не самое простое – он быстрее вас, так что вам нужно будет от него убегать, меняя направление движения, схватив при этом клюшку для гольфа. В определенный момент он кинет в вас тесак, который врежется в стену. Пока Байкер достает его – бейте. Нужно будет повторить три раза, чтобы его убить.

Members[]

Corey (Zebra)

Corey’s Roll Dodge.

The first of the playable fans. She is extremely agile and has the ability to Roll Dodge. This allows her roll and dive, becoming temporally invulnerable, rolling under gunfire, avoiding melee attacks and knocking enemies back when entering a room. Corey wears a Miami Dolphins jacket along with khaki pants and purple knee protectors.

Tony (Tiger):

His punches are lethal, but he cannot — or rather, doesn’t want to — use any weapons other than his fists. He is able to kill fat enemies by first knocking to the floor and then performing a ground execution, as well as being able to catch dogs mid lunge, albeit with a protracted execution animation. He wears a black t-shirt along with tan body armor, knee pads, and cowboy boots. His mask consists of nature’s «danger» colors, red and orange, and may have been a pillaged mask from the first game’s «Tension» chapter.

Alex (#1) and Ash (#2) (Swans):

Sister and brother, respectively; she uses a chainsaw while he uses firearms. The player controls Alex while Ash (ideally) follows close behind, and both characters’ attacks are in complete control. They wear green football padding as body armor (with orange shoulder pads for Ash) and Alex wears an orange backpack. Alex is the only one of The Fans to be seen without a mask over the course of the game; her face is a color swap of The Henchman’s girlfriend. Alex and Ash can be seen outside Jacket’s trial protesting.

Mark (Bear):

Starts with a pair of MP5s. He is able to aim in separate directions by holding down the right mouse button (holding down just the right mouse button will spread the guns horizontally, while holding down the right mouse button and left shift will spread the guns vertically), and has a full magazine of ammo for each gun in reserve. After his ammunition is depleted, he mounts his firearms on his back and reverts to using other weapons normally, effectively giving him a quick-burnout mechanic. He wears a blue shirt and a teal kevlar vest.

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